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GPU device (how too?)
Closed, InvalidPublicTO DO

Description

I'm having trouble seeing were the --device gpu is demonstrated? That's the whole point for me (from houdini).

Had error with someones primitive first version implementation for bridging cycles standalone...

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=159977#159977

found files here...
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30366&postdays=0&postorder=asc&start=116

Anyway it's because SideFX doesn't provide GPU rendering yet that I care at all.

[Hard to believe this would be a feature request. Again only point for me.]

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ConfirmedDESIGNNone
InvalidTO DOBastien Montagne (mont29)

Event Timeline

Sorry that was my fault, i just made a quick fun integration but seriously to implement the render it would make sense to use the python soho api. but when i'm correct it's even in the indie version blocked so if you want that everybody could use it there must be another way to integrate cycles in to houdini.

Thomas Dinges (dingto) lowered the priority of this task from 30 to Low.Oct 2 2014, 8:32 AM

I am sorry, but what is the issue here? Is something in Cycles Standalone not working or needs fixing? Or is this a issue in the experimental Houdini Cycles integration? :)

Bastien Montagne (mont29) changed the task status from Unknown Status to Invalid.Oct 10 2014, 4:13 PM
Bastien Montagne (mont29) claimed this task.

No news since over a week.