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Python controlled armature animation not working in BGE
Closed, ResolvedPublic


System Information
Windows 7 64, Windows 8.1, various Nvidia GTX

Blender Version
Broken: 2.71, 2.72
Worked: 2.70a

An armature is used to control a mesh in the BGE. Vertex weights, parenting correct etc. Python is used to move the armature bones, e.g.


The mesh moves in 2.70a but not in later versions. An object parented to a bone moves correctly.

To reproduce load the attached test file and press p in the 3d view to run the game engine.

Suspect may be due to the change to multi-threaded animation in the BGE