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Windows Render command line Cycles Crash!
Closed, ResolvedPublic


Windows 7 x64
Tested in several machines.

Broken ba7e504
Worked: about 15 days before, I will update this information.

Blender crash with the classic render command line
Tested on linux, work fine!!!
Cycles engine crash, Internal work fine.

  • Create a new scene with the default cube.
  • Save scene.
  • Make a .bat , example for me MYSCENE.blend -x 1 -o //RENDERS/ -s 1 -e 10 -a
  • Run .bat crash!!!

Thanks a bunch!

Event Timeline

Eugenio Pignataro (oscurart) updated the task description. (Show Details)
Eugenio Pignataro (oscurart) raised the priority of this task from to Needs Triage by Developer.
Thomas Dinges (dingto) triaged this task as Confirmed, Medium priority.Oct 22 2014, 9:06 PM

Can confirm the crash. (553ec98 on Windows 7 x64)

blender -b default.blend -x 1 -o /RENDERS/ -s 1 -e 10 -a

Can't redo this bug, tested with a debug build rB5e6d878318515ab777ebc218bb311c7c4e514647 and 2.72b

The system I tested on had no cuda support however.

Hi guys!!! thank you for help us!
The problem appear only in windows, cycles no cuda.

I will try again...

Confirmed, I tested and the bug still alive.


Things to test

  • Does this happen with CUDA/CPU? (try testing different output)
  • If you run blender-app.exe does it work?
  • Does threading setting make any difference?

Thanks a bunch guys!!!