fullscreen area icon glitch #42495
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Reference: blender/blender#42495
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With current master, press Alt+F10
Then move the mouse cursor to the top right of the screen.
An hidden icon shows up to restore the previous view.
Move the cursor away quickly away from the icon.
If you move quickly the icon wont vanish as its supposed to and will stay at some partial alpha.
Changed status to: 'Open'
Added subscriber: @ideasman42
Added subscribers: @dfelinto, @JulianEisel
@dfelinto, shall I have a look at this, 'cause I have an idea that might fix this easily?
@ideasman42 the only fix I can think of is to have the entire editor area as action zone. Though this would still "temporarily fail" when you move the mouse from the editor to another editor. It would get back to its correct state as soon as the mouse is in the editor region again though.
@JulianEisel what is your idea of fix for this?
Mhh, nevermind, looked at it a bit deeper and turned out to be not working.
I don't really like the idea of having the entire area an actionzone, but we could use this as a temporary fix. Actionzones were just not made for these kind of things.
A proper solution would be to use uiBut. I know that we currently can't draw buttons over the 3D View, but D584 makes this possible (I'd like to rewrite the patch a bit, since it just draws a panel with invisible background - not a nice solution IMO). The fading in/out effect could easily be implemented then.
Added subscriber: @Leon95
Just a fool question: Can this not resolved with a timer?
like this:
#######
@Leon95, yes that could work. Not exactly as you wrote, but I think using a timer might be a good approach. Will have a look soon.
This issue was referenced by
3bffcc675b
Changed status from 'Open' to: 'Resolved'
Closed by commit
3bffcc675b
.