Roll angle inconsistent flip in edit mode #42638

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opened 2014-11-18 15:32:34 +01:00 by Daniel Salazar · 13 comments
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System Information

openSUSE 12.3 64bits
NVIDIA 480GTX SC
AMD FX-8350

Blender Version

Broken: 9880574 (Gooseberry)

Short description of error

In some computers the bone is actually flipping as soon as you enter edit mode
In mine it doesn't but after moving the bone tail a bit it does

Exact steps for others to reproduce the error

Roll_angle_bug.blend
Enter edit mode
Press G and jiggle a bit
Roll flips and flips

**System Information** openSUSE 12.3 64bits NVIDIA 480GTX SC AMD FX-8350 **Blender Version** Broken: 9880574 (Gooseberry) **Short description of error** In some computers the bone is actually flipping as soon as you enter edit mode In mine it doesn't but after moving the bone tail a bit it does **Exact steps for others to reproduce the error** [Roll_angle_bug.blend](https://archive.blender.org/developer/F124660/Roll_angle_bug.blend) Enter edit mode Press G and jiggle a bit Roll flips and flips
Author
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Changed status to: 'Open'

Changed status to: 'Open'
Author
Member

Added subscriber: @zanqdo

Added subscriber: @zanqdo
Bastien Montagne was assigned by Sergey Sharybin 2014-11-18 16:15:29 +01:00

Added subscribers: @mont29, @Sergey

Added subscribers: @mont29, @Sergey

@mont29, think you're the most familiar with this area.. Mind looking into?

@mont29, think you're the most familiar with this area.. Mind looking into?

Ok so… First of all, that filp is expected - with a roll of 180°, that bone has to “face down”. This is expected behavior.

However, we had a nasty bug in code, which was generating that 'instability' of rolling - stupid really! fix incoming.

Ok so… First of all, that filp is expected - with a roll of 180°, that bone **has** to “face down”. This is expected behavior. However, we had a nasty bug in code, which was generating that 'instability' of rolling - stupid really! fix incoming.

This issue was referenced by 391096252b

This issue was referenced by 391096252b8848099517f4e78dec020e4707f2a3

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit 391096252b.

Closed by commit 391096252b.

This issue was referenced by 6a6336ce77365b3f3ef8be3bef2a40e33f9d2093

This issue was referenced by 6a6336ce77365b3f3ef8be3bef2a40e33f9d2093
Author
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Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
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Thanks @JulianEisel and @mont29

Thanks @JulianEisel and @mont29
Member

@zanqdo, I didn't do anything here, you kudos can go to @mont29 entirely ;D

@zanqdo, I didn't do anything here, you kudos can go to @mont29 entirely ;D

This issue was referenced by a73b6c8d236d1b68dd80a748eeaed53d08f5a883

This issue was referenced by a73b6c8d236d1b68dd80a748eeaed53d08f5a883
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Reference: blender/blender#42638
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