BGE: we can't trigger multiple character motion actuator #42709
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Reference: blender/blender#42709
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System Information
Windows 7 GTX 570
Blender Version
Blender 2.72
Short description of error
If we use the motion actuator in character mode, we can't move forward and left at the same time. Or move and jump. We can only use one actuator at a time. The only way to fix this is to use the character motion actuator only for the jump and the simple motion actuator for the movements (they accept multiples inputs).
Exact steps for others to reproduce the error
Add at least two motion character actuator and try to trigger them at the same time.
Changed status to: 'Open'
Added subscriber: @DanylBekhoucha
character_actuator.blend
Added subscriber: @Moguri
Try enabling the add mode for the location on all of the actuators (including the one for jump).
Added subscriber: @JorgeBernalMartinez
Hi linko,
the solution proposed by moguri solves the issue (I just tryed and it works). Have you tryed out?
If no answer I will close the bugreport next week. Thanks for the report.
Hi,
With the Add mode it's another problem, we can use multiple motion input, but the mouse movement actuator glitch, the forward face change when i use it to rotate the object. mouse_glitch.blend
I can confirm this second issue. The issue is due to that the rotation performed by the mouse actuator is not taking into account by the character->GetWalkDirection
Moguri, I have a fix working partially (only works right during the mouse movement / I have to investigate it a bit more) but I think that to introduce character related code into the Mouse actuator it is not a good choice. Could you confirm me if it is acceptable?
Partial fix: character_and_mouse_actuator.diff
I'd be hesitant to add character specific code to the mouse movement actuator. Would you mind posting a version of the diff with more context? (e.g., use something like git diff -U10)
I just created a differential revision (D1023) for a better review
Added subscriber: @Praful
Removed subscriber: @Praful
Added subscriber: @Praful
Changed status from 'Open' to: 'Resolved'
Added subscriber: @hg1
Closed by commit 29e968a315: BGE: Fix #36703: Character motion actuator local movement not working correct.