Short description of error
Empties do not get exported as 3DS Point Helpers when using the 3ds exporter
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Edit the default cube and add an Empty object that should be converted to a 3DS Point Helper when the file is opened in 3DS Max, but instead the Empty object data are lost and not converted to a 3DS Point Helper (i.e. the equivalent of Blender Empties objects.