"Measure Panel" Addon interfering with Cycles animation rendering #42940
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#42940
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
I7-4770K 3.5GHz, 16G RAM, Windows8.1 x64, GTX760 (2x non SLI).
I7-920 2.67GHz, 12G RAM, Windows7 Pro, GTX460
Blender Version
Broken:2.72 Gooseberry 2014-12-02 e7d0c58. Reproduced it with the 2.72b release
Worked: (optional)
Short description of error
Exact steps for others to reproduce the error
Start Blender with "Measure Panel" Addon activated
Open attached scene (scratch.blend)
Render animation
*result; Cycles renderer slows waaaayy down after frame 5 (from ~3s per frame to over 45s per frame).*To verify:
De-activate "Measure Panel" Addon
Restart Blender
Open attached scene (scratch.blend)
Render animation
//result: no Cycles slowdown after frame 5
Changed status to: 'Open'
Added subscriber: @JayBanchero
Added subscriber: @Sergey
There's in no attached scratch.blend file tho.
I've noticed quite heavy calculations in the scene update handler which is registered by this addon. IMO, that would be totally valid to skip those calculations when doing rendering.
Added subscriber: @JulianEisel
@JulianEisel, even tho the file is missing it is possible to solve loads of slowdown using the suggestion above. It'll likely solve issue with that particular file.
Hmm... sorry about that - I thought I dragged the file into the comment window as instructed. I did notice the problem did not happen with just the default cube though. My test file is from Lynda.com physics tutorial, fwiw.
...I'm seeing a progress window :) scratch.blend
hi,
There are a few fixes to apply to this addon.
Register/Unregister, lack of on/off button in ui & the render issue described above.
I will have a look at these very soon.
This could also be an issue for all bgl addons as I found similar cpu eat issue with another yesterday.
So there is also the option of adding warning to turn off during rendering or auto-disable if render is
If I'm unable to fix the addon, there will be no choice but to remove it from Release.
Changed status from 'Open' to: 'Resolved'
hi, this addon is badly broken & has been for a considerable time.
Removing from Release & demoting to contrib until closer to next release.
At which time if it is still not fixed, it will be removed from contrib addons also.
Closing this report.