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Fly/walk view nav cause parent object to move with child camera
Closed, InvalidPublic

Description

System Information
Win7 64
GTX 560 ti

Blender Version
Broken: 2.73 RC1 (273fa0a), 2.71 (9337574)

Short description of error
A child camera will move parent object in Fly/Walk View Navigation (Shift F).
Very annoying when doing manual camera matching.

Exact steps for others to reproduce the error

  1. Parent any object to Camera (Any object as parent, camera as child)
  2. Change to camera view
  3. Activate fly/walk view navigation (Shift F)

Parent object will move with the camera.

Event Timeline

WK Bong (lightbwk) raised the priority of this task from to 90.
WK Bong (lightbwk) updated the task description. (Show Details)
WK Bong (lightbwk) added a project: BF Blender.
WK Bong (lightbwk) edited a custom field.
Bastien Montagne (mont29) lowered the priority of this task from 90 to Normal.Dec 29 2014, 2:55 PM

Ugh, confirmed, ugly indeed!

I think that's the way it works, just disable 'Camera Paret Lock' option in preferences / interface / view manipulation

Bastien Montagne (mont29) changed the task status from Unknown Status to Invalid.Dec 29 2014, 4:21 PM

Yep, did not know about that one so had to find it reading code… As @lower case (lowercase) said, it’s a feature that you can easily disable, no bug here in the end. Thanks for the report anyway.

Ohh, good. IMO, that button should be disabled by default. Been confusing few of my vfx mates.