LoopTools #43198

Closed
opened 2015-01-10 19:14:27 +01:00 by Marc · 17 comments

Hello,
Since the Blender 2.73 release, I saw a lot of raise error in LoopTools when check / uncheck Regular or whatever button...

Error raise from ensure_lookup_table, so what's the problem, is it a new feature ?

Thank's

Hello, Since the Blender 2.73 release, I saw a lot of raise error in LoopTools when check / uncheck Regular or whatever button... Error raise from ensure_lookup_table, so what's the problem, is it a new feature ? Thank's
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @MarcPechaud

Added subscriber: @MarcPechaud

#43505 was marked as duplicate of this issue

#43505 was marked as duplicate of this issue

#43304 was marked as duplicate of this issue

#43304 was marked as duplicate of this issue

Added subscriber: @mont29

Added subscriber: @mont29

A valid report shall include all needed data - in this case, the complete error messages (use console to copy them easily)!

A valid report shall include all needed data - in this case, the complete error messages (use console to copy them easily)!
Author

Message copy :

Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\mesh_looptools.py", line 3563, in execute
    points, loop[1])
  File "C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\mesh_looptools.py", line 2380, in curve_project_knots
    pknots = [mathutils.Vector(bm_mod.verts[knots[0]].co[:])]
IndexError: BMElemSeq[index]: outdated internal index table, run ensure_lookup_table() first

location: <unknown location>:-1
Message copy : ``` Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\mesh_looptools.py", line 3563, in execute points, loop[1]) File "C:\Program Files\Blender Foundation\Blender\2.73\scripts\addons\mesh_looptools.py", line 2380, in curve_project_knots pknots = [mathutils.Vector(bm_mod.verts[knots[0]].co[:])] IndexError: BMElemSeq[index]: outdated internal index table, run ensure_lookup_table() first location: <unknown location>:-1 ```
Alexander N. was assigned by Bastien Montagne 2015-01-10 21:39:05 +01:00

Thanks.

Thanks.
Member
can you try this script... [mesh_looptools(2015-01-10-2300).zip](https://archive.blender.org/developer/F136589/mesh_looptools_2015-01-10-2300_.zip) see: http://blenderartists.org/forum/showthread.php?148728-LoopTools-new-version-July-18&p=2795292&viewfull=1#post2795292 http://www.pasteall.org/56074/python
Author

Yes, the script you gave me fix the problems (i try it as an usual addon process), so i have to replace it with the inside Blender one ?

Thank's a lot !

Yes, the script you gave me fix the problems (i try it as an usual addon process), so i have to replace it with the inside Blender one ? Thank's a lot !
Member

yes, replace the current script inside blender, as long there is no official blender >2.73 available (2.73a?).
the script i gave is not committed yet, so you currently will not get is in a buildbot version of blender either.

i will wait with committing, until i got some more response, they say that the addon is fully fixed now...
because i am not the author of the addon and i have no experience how to use all the features of the looptools and the fix was a bigger one for me...

ps.: i am unsure with the new grease_pencil in blender 2.73. the grease_pencil is now related to the scene (that's new and the default) and related to the object (that's the old behavior).
i changed the looptools as suggested, so if only a scene related grease_pencil exists, it will taken by the script, if only an object related grease_pencil is there, then only that will be taken. but if a sence and object related grease_pencil is there, only the object related grease_pencil will be taken by the looptools...
i guess that must be noticed in the addon description/wiki as well...

you are a real user of that looptools addon script...
is it possible that you do a very complex heavy test of all features of the looptools addon script for me. (thank you)

when you really do not find further issues, i will commit it, so the script is in the next official buildbot/official release

yes, replace the current script inside blender, as long there is no official blender >2.73 available (2.73a?). the script i gave is not committed yet, so you currently will not get is in a buildbot version of blender either. i will wait with committing, until i got some more response, they say that the addon is fully fixed now... because i am not the author of the addon and i have no experience how to use all the features of the looptools and the fix was a bigger one for me... ps.: i am unsure with the new grease_pencil in blender 2.73. the grease_pencil is now related to the scene (that's new and the default) and related to the object (that's the old behavior). i changed the looptools as suggested, so if only a scene related grease_pencil exists, it will taken by the script, if only an object related grease_pencil is there, then only that will be taken. but if a sence and object related grease_pencil is there, only the object related grease_pencil will be taken by the looptools... i guess that must be noticed in the addon description/wiki as well... you are a real user of that looptools addon script... is it possible that you do a very complex heavy test of all features of the looptools addon script for me. (thank you) when you really do not find further issues, i will commit it, so the script is in the next official buildbot/official release
Member

Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
Member

hi, I've fully tested looptools & everything works as expected.
Thanks for everyone's time & patience.
beta-tester
If you could commit your fix please, I'm happy to go with it.
Thanks.
Brendon.

hi, I've fully tested looptools & everything works as expected. Thanks for everyone's time & patience. beta-tester If you could commit your fix please, I'm happy to go with it. Thanks. Brendon.
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Member

committed now.

thank you for reporting and testing.

committed now. thank you for reporting and testing.
Member

Added subscriber: @nunoooo

Added subscriber: @nunoooo
Member

Added subscribers: @DZWX, @JulianEisel

Added subscribers: @DZWX, @JulianEisel
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Reference: blender/blender-addons#43198
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