Korean(Asian) IME input a bug in Blender 2.73 #43569

Closed
opened 2015-02-05 02:18:41 +01:00 by Geuntak Jeong · 19 comments

System Information
CPU: Intel Core Quad Q8200 2.33GHz
GPU: GeForce GTX 650
OS: Windows 7 64bit SP1

Blender Version
Broken: 2.73a, bbf09d9

Short description of error
Korean IME input a bug in Blender 2.73

1.The input characters twice.
2.Press the space bar twice spaces are available
3.In Korean input state to press the shortcut key multiple times.

Exact steps for others to reproduce the error
Add the Korean Input on Windows.
Start the blender and enter the Korean.

Reproduce the following in a blender

YouTube: http://youtu.be/8V6vyHKdQPM

Korean Keyboard Input: 블렌더도 콩을 까는 구나...
English keyboard Input: qmffpsejeh zhddmf Rksmsrnsk...

Blender input results: 블블렌렌더더도콩콩을까까는구구나...

**System Information** CPU: Intel Core Quad Q8200 2.33GHz GPU: GeForce GTX 650 OS: Windows 7 64bit SP1 **Blender Version** Broken: 2.73a, bbf09d9 **Short description of error** Korean IME input a bug in Blender 2.73 1.The input characters twice. 2.Press the space bar twice spaces are available 3.In Korean input state to press the shortcut key multiple times. **Exact steps for others to reproduce the error** Add the Korean Input on Windows. Start the blender and enter the Korean. Reproduce the following in a blender YouTube: http://youtu.be/8V6vyHKdQPM Korean Keyboard Input: 블렌더도 콩을 까는 구나... English keyboard Input: qmffpsejeh zhddmf Rksmsrnsk... Blender input results: 블블렌렌더더도콩콩을까까는구구나...
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @geun

Added subscriber: @geun
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Julian Eisel self-assigned this 2015-02-05 13:44:37 +01:00
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Added subscriber: @randon

Added subscriber: @randon
Member

Hey @geun,
Blender's IME support is a bit... problematic, as we currently don't have an asian developer who can maintain and improve it. I was the one (well mainly) who made the patch for IME support acceptable for master after the original author (@randon) wasn't available for it anymore and I'm not really familiar on how all the different IMEs work, plus I don't speak any Asian language. In a nutshell: IME support is more considered as experimental and only a couple of IMEs are known to work reliable for now.
To make things a bit worse, I didn't find the time since the patch was merged to continue working on it.

After some testing we got a list of IMEs which we now consider as fully supported, but as there isn't any Korean one, we currently don't support them at all :/ You can try different IMEs to see if there is one that is working for you (if so, would be good if you noted us so we can add it to the list).

Anyway, thanks for the report, but this is something we'd call a "not supported feature" or even a feature request :/

Hey @geun, Blender's IME support is a bit... problematic, as we currently don't have an asian developer who can maintain and improve it. I was the one (well mainly) who made the patch for IME support acceptable for master after the original author (@randon) wasn't available for it anymore and I'm not really familiar on how all the different IMEs work, plus I don't speak any Asian language. In a nutshell: IME support is more considered as experimental and only a couple of IMEs are known to work reliable for now. To make things a bit worse, I didn't find the time since the patch was merged to continue working on it. After some testing we got [a list of IMEs ](http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.73/UI#Input_Method_Editor_Support) which we now consider as fully supported, but as there isn't any Korean one, we currently don't support them at all :/ You can try different IMEs to see if there is one that is working for you (if so, would be good if you noted us so we can add it to the list). Anyway, thanks for the report, but this is something we'd call a "not supported feature" or even a feature request :/

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel

Hello @JulianEisel and @geun
I'm sorry my ineptitude, I disappear a while because of school final exam, and thx @JulianEisel fixed this patch and got into master,
I think I know what is going on in this bug.

@geun your bug report is great, I will working on it soon

Hello @JulianEisel and @geun I'm sorry my ineptitude, I disappear a while because of school final exam, and thx @JulianEisel fixed this patch and got into master, I think I know what is going on in this bug. @geun your bug report is great, I will working on it soon
Member

@randon, that's awesome news! Hope to hear more from you soon :)

@randon, that's awesome news! Hope to hear more from you soon :)

A simple patch can fix this problem, I'm not a korean ime user, please help me to test it.

fix2.diff

A simple patch can fix this problem, I'm not a korean ime user, please help me to test it. [fix2.diff](https://archive.blender.org/developer/F148568/fix2.diff)
Member

Added subscriber: @ZhangYu

Added subscriber: @ZhangYu
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Added subscriber: @xuekepei

Added subscriber: @xuekepei
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quick test fix2.diff in win8 microsoft bing chinese IME,the double input no longer apear, and yes the double input are exit in bing chinese IME before.
thanks @randon.
but I don't test korea ones, hope someone give these feedback, thanks!

quick test fix2.diff in win8 microsoft bing chinese IME,the double input no longer apear, and yes the double input are exit in bing chinese IME before. thanks @randon. but I don't test korea ones, hope someone give these feedback, thanks!
Author

Thanks to the efforts of the randon (Dun Liang).
I want to test how to apply the patch, I do not know.

To patch will not be able to understand me.
(English is not proficient)

  1. Add the Korean input. And ...
    Please enter the key into English keyboard and compare the results.

Input: qmffpsejeh zhddmf Rksmsrnsk...
Success: 블렌더도 콩을 까는 구나...
Failure: 블블렌렌더더도콩콩을까까는구구나...

  1. Or send a blender version has been patched to me I'll do a test.
    (beroberos@gmail.com)
Thanks to the efforts of the randon (Dun Liang). I want to test how to apply the patch, I do not know. To patch will not be able to understand me. (English is not proficient) 1. Add the Korean input. And ... Please enter the key into English keyboard and compare the results. Input: **qmffpsejeh zhddmf Rksmsrnsk...** Success: **블렌더도 콩을 까는 구나...** Failure: **블블렌렌더더도콩콩을까까는구구나...** 2. Or send a blender version has been patched to me I'll do a test. (beroberos@gmail.com)
Member

@geun, I'll investigate and merge the fix soon so you don't need to wait long to test it by yourself

@geun, I'll investigate and merge the fix soon so you don't need to wait long to test it by yourself
Author

The test results. Most input is entered correctly.

Input: 한국어 입력
Key: gksrrndj dlqdur
Results: 한국어입력

To add a space character must press a space bar twice.

https://youtu.be/Ye-RGriWpuk

The test results. Most input is entered correctly. Input: 한국어 입력 Key: gksrrndj dlqdur Results: 한국어입력 To add a space character must press a space bar twice. https://youtu.be/Ye-RGriWpuk
Member

Changed status from 'Archived' to: 'Resolved'

Changed status from 'Archived' to: 'Resolved'
Member

Committed the fix by @randon for this (6e72f06069) so all should be fine now :). @xuekepei/@ZhangYu, This means we now support more IMEs :) Would you mind updating the table from [D765](https://developer.blender.org/D765#14966) which we can then add to the Release Notes again?

Committed the fix by @randon for this (6e72f06069ae42) so all should be fine now :). @xuekepei/@ZhangYu, This means we now support more IMEs :) Would you mind updating the table from [[D765](https://archive.blender.org/developer/D765)](https://developer.blender.org/D765#14966) which we can then add to the Release Notes again?
Member

@JulianEisel yes,will update the table when we call for test building , thanks!

@JulianEisel yes,will update the table when we call for test building , thanks!
Member

With some tests, there still exists some bug for chinese IME not on the D765 support list. like first character unexpect with latin ones in windows 8.1.
So ,I think there still some work to do with the IME though no crucial bug appears. Will do more tests in blendercn.Later.

With some tests, there still exists some bug for chinese IME not on the [D765](https://archive.blender.org/developer/D765) support list. like first character unexpect with latin ones in windows 8.1. So ,I think there still some work to do with the IME though no crucial bug appears. Will do more tests in blendercn.Later.
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Reference: blender/blender#43569
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