Object Duplication - Original Not Vanishing #43590
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Reference: blender/blender#43590
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System Information
64bit Manjaro Linux, kernel 3.14.29
CPU: AMD Phenom II 970 Deneb quad-core
GPU: nVidia GTX 650 Ti, driver 343.36
Blender Version
Broken: Buildbot Build 2.73
4cbf2ebd
Worked: Unknown
Short description of error
When using duplifaces, dupliverts, and other forms of duplication, a child object is duplicated on each face, vertex, etc. When this is done, the object being duplicated is hidden during the render.
However, if the object being duplicated has a particle system on it, then it is not hidden. Upon further investigation, it appears that the particle system's "Emitter" option under the Render section is responsible. If Emitter is unchecked, then only the duplicates are rendered (as expected).
So, the Emitter option is overriding whatever checks are used for hiding the duplication object. Obviously, turning it off eliminates the problem, but if you want the emitters to be visible in addition to the particles, then you're stuck.
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @ZauberParacelsus
Added subscribers: @LukasTonne, @JulianEisel
Can confirm that. @LukasTonne, is it expected to work like that (maybe a known todo)?
Added subscriber: @ideasman42
This bug was holding up a project of mine, however I have come up with a usable workaround.
Duplifaces allows for multiple parented objects to be duplicated, so I just need to use two copies of the emitter object: one with no hair system, and the other with a hair system with the emitter hidden.
I don't think it belongs to Lukas, more like to me. BI seems to be handling this case correct, so could be just a Cycles-side issue.
Changed status from 'Open' to: 'Archived'
Looked into the code in more details. The thing here is that Cycles synchronizes all object in single pass and main goal of this is to eventually support multi-threaded object synchronization. On an opposite side Blender Internal might modify visibility of objects during synchronization, which is exactly how it deals with this case.
I'm really tempting to consider this a TODO and solve as general improvement process. Reasoning behind this are:
So thanks for the report, but i'll have a closer look into this issues likely after 2.76 is out (during the workflow 2.8 project).