Viewport depth-of-field and screen-space-ao: needs documentation
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Description

Recently 2 new options were committed to the viewport, access from the Shader panel, on the right-hand-side.

See:

http://wiki.blender.org/index.php/User:Psy-Fi/Framebuffer_Post-processing

Note. none of the viewport Shading panel options are documented, likely we have to add a new section:

Hey Campbell, is this for the blender manual? I copied this page to the release notes yesterday.

Just a note, the contents of the 3d_view_options page have been moved to more appropriate places in rBM295