Windows 7, 64bit, 24GM mem Geforce 630M and Asus video card
But also other 2.73 versions like builds from lucas: MSVC12_A6_TM3_P1_Cuda
Worked: worked in all 2.72 versions i had, official version and Lucas AS versions, Metropolis and gooseberry versions
Short description of error
Objects with a lot of faces crash blender on right click in object mode.
The high face count is a result of sculpting, and multires, (but also happens when i only use subdivide).
Exact steps for others to reproduce the error
I was sculpting a cat, first i created a cube subdivided it a few times, then i added multires modifier, with multires i subdivided again the model. While i created all this time i had no problems. Sculpting went fine. Then at some point because i wanted to create a hair layer. i applied the multires modifier, so far fine. This gave me a Mesh with 224256 faces. So far blender still worked fine and this drawing consumes only about 30Mb of memory. i can add other things in object mode etc. However when i go to object mode, and right click the cat, Blender crashes fast. I cannt see any error popup or so as Blender rapidly dies, the crash extis blender.
Tried various blender versions, exported the cat to obj and imported it again, still crashing.
I created a cube with a higher face count in similar steps and it also crashed 2.73 (not 2.72)
I cannot upload the file here its beyond storage limit of the bug tracker (8 Mb) so i zipped it into my public public dropbox folder here a link to the file : drop box link cat2