IK does not work #43868

Closed
opened 2015-03-03 14:11:03 +01:00 by ste sta · 11 comments

Win 64, dell inspirion laptop, NVidia graphic Card

Please help : i'm trying to set the IK for bones. I'm preparing the chain of bones, then i'm disconecting parent of the last one ( alt-P) , rename it as an IK-bone. Then I'm choosing IK bone and the last in the chain ( with shift) then I'm trying to add constraint ( tracking / Inverse Kinematics).
Then I'm getting info: IK constaint can be added only to the bones !!! ( and sign: ! plus it does not work) What is wrong?! These are bones!
Is it a bug? Or am i doing something wrong? Help.
Rgst, Stefan.

Please send info to : stesta@wp.pl. s.staniszewski@humanist.com.pl, THX!

Win 64, dell inspirion laptop, NVidia graphic Card Please help : i'm trying to set the IK for bones. I'm preparing the chain of bones, then i'm disconecting parent of the last one ( alt-P) , rename it as an IK-bone. Then I'm choosing IK bone and the last in the chain ( with shift) then I'm trying to add constraint ( tracking / Inverse Kinematics). Then I'm getting info: IK constaint can be added only to the bones !!! ( and sign: ! plus it does not work) What is wrong?! These are bones! Is it a bug? Or am i doing something wrong? Help. Rgst, Stefan. Please send info to : stesta@wp.pl. s.staniszewski@humanist.com.pl, THX!
Author

Changed status to: 'Open'

Changed status to: 'Open'
ste sta self-assigned this 2015-03-03 14:11:03 +01:00
Author

Added subscriber: @stesta

Added subscriber: @stesta
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Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
Member

Hello,

Please provide a .blend with exact steps to reproduce this situation. You have to use the template to provide any information needed : You d'ont give your blender version !

Please note that this is here a bug tracker, not a support site/forum.

Hello, Please provide a .blend with exact steps to reproduce this situation. You have to use the template to provide any information needed : You d'ont give your blender version ! Please note that this is here a bug tracker, not a support site/forum.
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Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Author

Hello,
I use blender from the official site , wersion 2.73a.
I attach the blend file.
Steps:
1/ shift A : add : bone, then tab, extrude chain to three bones ( f.e. 3 bones) ,then last bone : alt p, clear parent. Then select last bone ( renamed to IK bone) plus shift select last one in the chain of bones, then constraint , IK...and it doesn't work. Sign: "IK constaint can be added only to the bones".
test-kosci.blend
Rgst.S,

Hello, I use blender from the official site , wersion 2.73a. I attach the blend file. Steps: 1/ shift A : add : bone, then tab, extrude chain to three bones ( f.e. 3 bones) ,then last bone : alt p, clear parent. Then select last bone ( renamed to IK bone) plus shift select last one in the chain of bones, then constraint , IK...and it doesn't work. Sign: "IK constaint can be added only to the bones". [test-kosci.blend](https://archive.blender.org/developer/F147399/test-kosci.blend) Rgst.S,
Member

Hello,

IK is a bone constraint. You must switch to pose mode to add this constraint, and go to bone constraint tab (icon is chain links + bone), not constraint tab (icon is chain links only).
All bone constraints must be added on pose mode, not edit mode.

Cheers,

Hello, IK is a bone constraint. You must switch to pose mode to add this constraint, and go to bone constraint tab (icon is chain links + bone), not constraint tab (icon is chain links only). All bone constraints must be added on pose mode, not edit mode. Cheers,
Author

Great news!
Thank you so much for pointing my ignorance:)))
Best regards.
Stefan.

Great news! Thank you so much for pointing my ignorance:))) Best regards. Stefan.
Member

@JulianEisel Think you can closed as invalid now. I think I have no rights to perform that.

(if I choose Action = change status, I can't choose the new status, and preview is set to "Closed as resolved" ... Didn't try to Submit to see if I can choose status in next step.)

@JulianEisel Think you can closed as invalid now. I think I have no rights to perform that. (if I choose Action = change status, I can't choose the new status, and preview is set to "Closed as resolved" ... Didn't try to Submit to see if I can choose status in next step.)
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Okay, closing then. Thx for investigating @JulienDuroure :) (afaik you should be able to close as invalid by choosing "Change Status" -> "Invalid" -> "Submit" without any special rights. Not sure why it fails for you)

Okay, closing then. Thx for investigating @JulienDuroure :) (afaik you should be able to close as invalid by choosing "Change Status" -> "Invalid" -> "Submit" without any special rights. Not sure why it fails for you)
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Reference: blender/blender#43868
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