scene.addObject and actuator EditObject create objects with the same names #43982

Closed
opened 2015-03-13 09:52:37 +01:00 by Marcin Nijaki · 9 comments

System Information
Windows 8.1

Blender Version
Broken: 2.73a

Short description of error
If you several times add objects from the same inactive object, your scene has several objects with the same name.

Exact steps for others to reproduce the error
bug_add_object.blend Open this file, run game engine and look into python console.

**System Information** Windows 8.1 **Blender Version** Broken: 2.73a **Short description of error** If you several times add objects from the same inactive object, your scene has several objects with the same name. **Exact steps for others to reproduce the error** [bug_add_object.blend](https://archive.blender.org/developer/F150468/bug_add_object.blend) Open this file, run game engine and look into python console.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @marcino15

Added subscriber: @marcino15
Member

Added subscriber: @JorgeBernalMartinez

Added subscriber: @JorgeBernalMartinez
Member

I confirm the bug.

marcino15, Could you add Game Engine as Projects? (to have the bugs better organized)

I confirm the bug. marcino15, Could you add Game Engine as Projects? (to have the bugs better organized)
Jorge Bernal self-assigned this 2015-05-18 08:00:42 +02:00

Added subscriber: @JacobMerrill-1

Added subscriber: @JacobMerrill-1

Added subscriber: @AngusHollands-4

Added subscriber: @AngusHollands-4

This isn't really a "bug", rather just a byproduct of the fact that the name is not unique for instances. For this reason, you must access your added objects from the addObject function, or the objectsLastCreated with the addObject actuator.

This isn't really a "bug", rather just a byproduct of the fact that the name is not unique for instances. For this reason, you must access your added objects from the addObject function, or the objectsLastCreated with the addObject actuator.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

After analyzing deeper, as well said by Angus, the name is not unique for instances. you can see this blenderartists thread to check how to proceed (http://blenderartists.org/forum/showthread.php?372830-Accessing-objects-after-adding-with-scene-addObject() )

Then I'm going to archive this report as it is not a bug but I've passed it to our TODO list (http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/GameEngine#Python_API)

Thanks for reporting.

After analyzing deeper, as well said by Angus, the name is not unique for instances. you can see this blenderartists thread to check how to proceed (http://blenderartists.org/forum/showthread.php?372830-Accessing-objects-after-adding-with-scene-addObject() ) Then I'm going to archive this report as it is not a bug but I've passed it to our TODO list (http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/GameEngine#Python_API) Thanks for reporting.
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Reference: blender/blender#43982
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