SSAO in solid mode in viewport disables Antialiasing for wireframe mode too. #44076
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Reference: blender/blender#44076
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System Information
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Blender Version
Broken: 2.74
Hash:
3824e0f1
Short description of error
I know SSAO can't have antialias by itself, except maybe for FXAA, but for some reason, when you enable ambient occlusion in solid mode, it disables antialiasing for all the other modes that it would not have to.
Exact steps for others to reproduce the error
Turn on antialiasing in CTRL ALT U
save preferences
restart blender
Turn on SSAO in viewport
press Z to change into wireframe mode
press Z to go back to solid mode
Turn off SSAO in viewport
press Z to go to wireframe mode again
antialiasing works now
Changed status to: 'Open'
Added subscriber: @AdamPreisler
I was checking it very properly again and it seems SSAO stays on even for wireframe mode + bounding box mode (even though there's no option in the menu to turn it off at that point) and some information is lost. Antialiasing still works though at all time.
SSAO interfering with AA
16x AA itself as it should be
Added subscribers: @Psy-Fi, @JulianEisel
@Psy-Fi, maybe we should force SSAO to be disabled in Wireframe Mode? (Or maybe it is and we just need to ensure AA isn't disabled?)
Changed status from 'Open' to: 'Archived'
Nope, it's a known limitation, see the release notes http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.74/UI
Read it properly please.
Changed status from 'Archived' to: 'Open'
This looks like a UI problem - FX options should not stay hidden in wireframe, but indeed we could probably just disable effects altogether in wireframe mode.
For me hiding the options in wireframe seems fine. These options don't make much sense then.
Yeah, I think that SSAO should be turned off in wireframe and bounding box mode.
This issue was referenced by
f65e3c7f1b
Changed status from 'Open' to: 'Resolved'
Closed by commit
f65e3c7f1b
.This issue was referenced by
07e815df4b