3Dconnexion Space Navigator Buttons Emulation #44141
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Reference: blender/blender#44141
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OsX 10.10.2
+2.74 RC2
VS 3Dconnexion Space Navigator.
Hello. How can i emulate the 2 space mousse buttons ?
I can assign them any Blender key in the user prefs, but they are not "connected" with the 3Dconnexion prefs.
It works perfectly with all the rest of my applications, even in the Finder.
Best regards.
Changed status to: 'Open'
Added subscriber: @EricLafarge
Added subscriber: @JulianEisel
Hey there,
Please note that this isn't a support forum or something similar, this is our bug tracker. You should better ask/search in places like [Blenderartists ]] or http:*blender.stackexchange.com/ (just found [ http://blender.stackexchange.com/questions/3130/3d-navigation-using-a-space-pilot-pro | this , maybe it helps).
Thanks for the report, but closed due to the policy of our tracker.
Changed status from 'Open' to: 'Archived'
Wanted to be polite.
This is not a request, this is a Blender bug : No Emulation of the 2 Mousse Navigator Buttons.
There is something in Blender that "overwrite" the 3dconnexion app.
Well I also want to be polite but often it sounds a bit ruder than intended ;)
I'm not sure what you mean... Could you describe exactly what you do, what happens and what you expect to happen?
No problemo.
When i click on one of the 2 space navigator buttons, normally, like in any of the rest of my apps and in the Finder, a window pop up from 3dconnexion app. (a kind of pie menu)
That's just what i want : Emulate the 2 space navigator buttons.
Added subscriber: @jensverwiebe
You mean pressing the button opens a different, non-Blender Window from 3DConnextion? I'm not sure if this is expected to work since Blender uses a custom event system (partly multi-platform), so such things often need to be coded separately. @jensverwiebe, what do you think?
Afaik the accessible buttonfunctions in ndof are hardcoded. Mike Erwin should know more here.
Jens
Added subscriber: @MikeErwin