3Dconnexion Space Navigator Buttons Emulation #44141

Closed
opened 2015-03-26 15:12:08 +01:00 by Eric Lafarge · 12 comments

OsX 10.10.2

  • NVIDIA GeForce GT 650M 1024 Mo
    +2.74 RC2
    VS 3Dconnexion Space Navigator.

Hello. How can i emulate the 2 space mousse buttons ?
I can assign them any Blender key in the user prefs, but they are not "connected" with the 3Dconnexion prefs.
It works perfectly with all the rest of my applications, even in the Finder.
Best regards.

OsX 10.10.2 + NVIDIA GeForce GT 650M 1024 Mo +2.74 RC2 VS 3Dconnexion Space Navigator. Hello. How can i emulate the 2 space mousse buttons ? I can assign them any Blender key in the user prefs, but they are not "connected" with the 3Dconnexion prefs. It works perfectly with all the rest of my applications, even in the Finder. Best regards.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @EricLafarge

Added subscriber: @EricLafarge
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Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
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Hey there,
Please note that this isn't a support forum or something similar, this is our bug tracker. You should better ask/search in places like [Blenderartists ]] or http:*blender.stackexchange.com/ (just found [ http://blender.stackexchange.com/questions/3130/3d-navigation-using-a-space-pilot-pro | this , maybe it helps).

Thanks for the report, but closed due to the policy of our tracker.

Hey there, Please note that this isn't a support forum or something similar, this is our bug tracker. You should better ask/search in places like [Blenderartists ]] or [[ http:*blender.stackexchange.com/ | StackExchange ]] (just found [[ http://blender.stackexchange.com/questions/3130/3d-navigation-using-a-space-pilot-pro | this ](http:*blender.stackexchange.com/questions/3130/3d-navigation-using-a-space-pilot-pro), maybe it helps). Thanks for the report, but closed due to the policy of our tracker.
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Julian Eisel self-assigned this 2015-03-26 15:21:15 +01:00
Author

Wanted to be polite.
This is not a request, this is a Blender bug : No Emulation of the 2 Mousse Navigator Buttons.
There is something in Blender that "overwrite" the 3dconnexion app.

Wanted to be polite. This is not a request, this is a Blender bug : No Emulation of the 2 Mousse Navigator Buttons. There is something in Blender that "overwrite" the 3dconnexion app.
Member

Well I also want to be polite but often it sounds a bit ruder than intended ;)

I'm not sure what you mean... Could you describe exactly what you do, what happens and what you expect to happen?

Well I also want to be polite but often it sounds a bit ruder than intended ;) I'm not sure what you mean... Could you describe exactly what you do, what happens and what *you* expect to happen?
Author

No problemo.
When i click on one of the 2 space navigator buttons, normally, like in any of the rest of my apps and in the Finder, a window pop up from 3dconnexion app. (a kind of pie menu)
That's just what i want : Emulate the 2 space navigator buttons.

No problemo. When i click on one of the 2 space navigator buttons, normally, like in any of the rest of my apps and in the Finder, a window pop up from 3dconnexion app. (a kind of pie menu) That's just what i want : Emulate the 2 space navigator buttons.
Member

Added subscriber: @jensverwiebe

Added subscriber: @jensverwiebe
Member

You mean pressing the button opens a different, non-Blender Window from 3DConnextion? I'm not sure if this is expected to work since Blender uses a custom event system (partly multi-platform), so such things often need to be coded separately. @jensverwiebe, what do you think?

You mean pressing the button opens a different, non-Blender Window from 3DConnextion? I'm not sure if this is expected to work since Blender uses a custom event system (partly multi-platform), so such things often need to be coded separately. @jensverwiebe, what do you think?
Member

Afaik the accessible buttonfunctions in ndof are hardcoded. Mike Erwin should know more here.

Jens

Afaik the accessible buttonfunctions in ndof are hardcoded. Mike Erwin should know more here. Jens
Member

Added subscriber: @MikeErwin

Added subscriber: @MikeErwin
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Reference: blender/blender#44141
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