Rigid Body not works well with curve modifier #44375

Closed
opened 2015-04-13 21:29:35 +02:00 by yellow foxz · 9 comments

Blender Version
2.74

Short description of error
watch the cube not moving together with conveyor, cube should moving in direction same as conveyor moves. this is the result of using curve modifier, Do you have any idea how to make cube moves same direction of conveyor ?.

Exact steps for others to reproduce the error
Cicle_Conveyor.blend play animation

**Blender Version** 2.74 **Short description of error** watch the cube not moving together with conveyor, cube should moving in direction same as conveyor moves. this is the result of using curve modifier, Do you have any idea how to make cube moves same direction of conveyor ?. **Exact steps for others to reproduce the error** [Cicle_Conveyor.blend](https://archive.blender.org/developer/F161635/Cicle_Conveyor.blend) play animation
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @yellowfoxz

Added subscriber: @yellowfoxz
Sergej Reich was assigned by Julian Eisel 2015-04-13 22:12:27 +02:00
Member

Added subscribers: @sreich, @JulianEisel

Added subscribers: @sreich, @JulianEisel
Member

Assigning to @sreich to get his input. Do you think that's a bug, Sergej?

Assigning to @sreich to get his input. Do you think that's a bug, Sergej?
Author

coveyor.blend same as this one , how to solve this problem, box should falls by gravity at the end of conveyor .

[coveyor.blend](https://archive.blender.org/developer/F161744/coveyor.blend) same as this one , how to solve this problem, box should falls by gravity at the end of conveyor .

There are two things here:
If you want the rigid body to deform, you have to check the "Deforming" checkbox.
The second problem is that you actually move the deforming rigid body, so even if it looks like it's standing still to the simulation the object is moving in the direction it's animated (I understand that that's what you need to do for the curve deformation to work). So the second file will work, but the circle will still fail.

It should be possible to fix this, but currently it's a limitation.

There are two things here: If you want the rigid body to deform, you have to check the "Deforming" checkbox. The second problem is that you actually move the deforming rigid body, so even if it looks like it's standing still to the simulation the object is moving in the direction it's animated (I understand that that's what you need to do for the curve deformation to work). So the second file will work, but the circle will still fail. It should be possible to fix this, but currently it's a limitation.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Closing as todo then.

Thanks for the report nevertheless @yellowfoxz :)

Closing as todo then. Thanks for the report nevertheless @yellowfoxz :)

Added subscriber: @christopher.burns

Added subscriber: @christopher.burns
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Reference: blender/blender#44375
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