Linux 64, GTX 560
Short description of error
I found that edges are seen through other objects. Even if other parts have distance from other parts. Is it possible to fix? It happens only during modeling which makes a bit problematic work.
I don't know how it's going in other 3d packages. But if it's possible to fix - it would be great!
Here is my video test: https://youtu.be/j5RgQyTVxGo
Here is the model:
Exact steps for others to reproduce the error
- Go to edit mode
- Zoom viewport camera