Windows 7 Nvidia Quadro 600
I am unable to prevent the model's hair swinging right through the body. I have tried both force field deflectors and collision object deflectors to no avail. It does not seem to matter how slowly the hair moves, or how large the number in the in Hair dynamics => Quality => Steps is. I started a thread on this and after two weeks no one has been able to solve it.
So I have concluded that something about this model has exposed a bug.
Exact steps for others to reproduce the error
Run a simulation (alt A) in the file that can be downloaded here:
The file size was too large to attach.