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Cycles : Texture Loading : 42k by 21k textures crash Cycles
Closed, ResolvedPublic

Description

System Information
Windows 7 x64, gtx 580
Amazon EC2, c4.8xlarge , 60GB Ram

Blender Version
Broken: bc2f77e

Short description of error
Cycles crashes when loading 42k by 21k textures

Exact steps for others to reproduce the error

  1. Download attached blend file
  2. Try rendering via command line blender -b 42ktest.blend -f 1
  3. Crash

Cycles seems to work with 2 individual 21k by 21k textures.

Again, I know this is pretty rediculous... Just wanted to make it known on the tracker.

Also, The offer stands if a developer wants access to a ec2 server with 60GB ram to diagnose & fix the problem.

Event Timeline

Can you share the texture itself somewhere? it'll help troubleshooting the issue locally here.

Bastien Montagne (mont29) lowered the priority of this task from Normal to Needs Information from User.May 11 2015, 2:06 PM

untitled.jpg is packed into the file and is 42k x 21k... is this not enough?

Sergey Sharybin (sergey) raised the priority of this task from Needs Information from User to Normal.May 11 2015, 2:21 PM

Ah, my fault. Was testing with prior-to-multiview version of blender, which made image to disappear due to changes in internal structures. Can see the image with current master and will check the issue soon then.