Changing animation frame before exiting Local View results in outdated scene after leaving Local View. #44948

Closed
opened 2015-06-04 10:36:57 +02:00 by Adam Preisler · 7 comments

System Information
Not relevant

Blender Version
2.74 000dfc0

Short description of error
Changing animation frame while in the Local View of a parent does mean that it's children will still be at the frame in which you entered the Local View.

This is a minor bug, since everything is updated once you change the frame, but still I guess it should be fixed since someone might get confused.
Exact steps for others to reproduce the error

  • Open the .blend, press Alt+A to start animation so you know what moves where
  • Now select one of the objects and go into Local View by pressing \
  • Change the animation frame with Left/Right Arrows or Alt+A (just make sure you're not on the same frame)
  • Exit the Local View - you can see that the scene is not updated and everything is where it were once you entered Local View

Changing frame results in everything updated, moving ANY of the objects results in that specific object updated

LocalViewAnimationUpdateBug.blend

**System Information** Not relevant **Blender Version** 2.74 000dfc0 **Short description of error** Changing animation frame while in the Local View of a parent does mean that it's children will still be at the frame in which you entered the Local View. This is a minor bug, since everything is updated once you change the frame, but still I guess it should be fixed since someone might get confused. **Exact steps for others to reproduce the error** - Open the .blend, press Alt+A to start animation so you know what moves where - Now select one of the objects and go into Local View by pressing \ - Change the animation frame with Left/Right Arrows or Alt+A (just make sure you're not on the same frame) - Exit the Local View - you can see that the scene is not updated and everything is where it were once you entered Local View # Changing frame results in everything updated, moving ANY of the objects results in that specific object updated [LocalViewAnimationUpdateBug.blend](https://archive.blender.org/developer/F184643/LocalViewAnimationUpdateBug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @AdamPreisler

Added subscriber: @AdamPreisler

Added subscribers: @Sergey, @Psy-Fi

Added subscribers: @Sergey, @Psy-Fi

Looks like a visibility problem in the depsgraph

@Sergey might want to take a look

Looks like a visibility problem in the depsgraph @Sergey might want to take a look
Sergey Sharybin was assigned by Antonis Ryakiotakis 2015-06-04 14:10:53 +02:00

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

This is well known issue with layers visibility in the old dependency graph. This is scheduled for solution in the new dependency graph.

So thanks for the report, but it's not really considered a bug atm.

This is well known issue with layers visibility in the old dependency graph. This is scheduled for solution in the new dependency graph. So thanks for the report, but it's not really considered a bug atm.
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Reference: blender/blender#44948
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