Constrain "Child of" moving child in opposite direction. #44994
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Reference: blender/blender#44994
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System Information
MacBook Pro (Retina, 15-inch, Mid 2014)
OSX 10.10.2
NVIDIA GeForce GT 750M 2048 MB
Blender Version
2.74
Short description of error
Video: https://youtu.be/ZvYPhSgkrgU
Exact steps for others to reproduce the error
Video: https://youtu.be/ZvYPhSgkrgU
Changed status to: 'Open'
Added subscriber: @MarceloVaranda
I also have a related question:
In case we scale the rig before creating a local proxy the "Child of" object moves in wrong distance (grater if the rig was scales down). I am not sure if this is a limitation of Blender or another bug.
The problem is that it gets hard to share a same rig with different scenarios where some small scale is needed to adjust to the surrounding props (ex: bad etc). Sure the props and the entire scene could be scaled keeping the rig with no scale applied. But sometimes we have more than one rig in the same scene when them need to be scaled.
Thanks in advance.
Added subscriber: @mont29
Please always attach a simple .blend file to help reproducing the issue.
Fine, adding blend files as well as a video. Thanks Bastien.
Child_of_bug.zip
Thanks, can confirm the issue.
Added subscriber: @Odom
I believe I am having a similar issue with this constraint, regarding a skinned mesh and controller meshes as the 'parent' to constrain the bones to.
Steps:
1: Create an armature with multiple bones in sequence
2: Position objects at each bone, applying rotation and scale.
3: Constraint each bone to each respective object
4: Parent the objects to each other in sequence
5: Rotate lower objects in the parent tree, and all bones in the tree will duplicate the previous bones rotation.
This occurs even with inherit rotation and scale turned off in the properties in each bone, which leads me to believe it may be a bug. This occurs in 2.75
If this is a separate bug, let me know and I'll post it on it's own.ConstraintBug1.blend
Added subscriber: @Sergey
Changed status from 'Open' to: 'Archived'
Since this isn't a new bug and we're planing to re-work proxies and constraints for 2.8 i'd consider this a TODO and wouldn't spend time trying to solve the issue in old system which is gonna to be replaced.