OpenCL not available as compute device on R9 M370X #45071

Closed
opened 2015-06-14 00:11:23 +02:00 by Olli Pikkarainen · 18 comments

System Information
MBP 15" 2015, OS X 10.10.3, AMD Radeon R9 M370X

Blender Version
Broken: 2.75 RC

Short description of error
User Preferences / system, no compute devices other than CPU available.

Exact steps for others to reproduce the error
MacBook Pro with discrete M370X graphics seems not to be working as OpenCL compute device.

**System Information** MBP 15" 2015, OS X 10.10.3, AMD Radeon R9 M370X **Blender Version** Broken: 2.75 RC **Short description of error** User Preferences / system, no compute devices other than CPU available. **Exact steps for others to reproduce the error** MacBook Pro with discrete M370X graphics seems not to be working as OpenCL compute device.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @OlliPikkarainen

Added subscriber: @OlliPikkarainen

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Thomas Dinges self-assigned this 2015-06-14 00:21:36 +02:00

We officially support OpenCL only on AMD devices (Windows and Linux). Mac OS ships old drivers with the OS, and these cannot be updated. We have to wait for Apple here.

We officially support OpenCL only on AMD devices (Windows and Linux). Mac OS ships old drivers with the OS, and these cannot be updated. We have to wait for Apple here.

Can you confirm if 10.10.4 has the new drivers? At least I can't see a compute device in the preferences on 10.10.4.

Can you confirm if 10.10.4 has the new drivers? At least I can't see a compute device in the preferences on 10.10.4.

Maybe OS X 10.11 will change something here, this is totally not in our control.

Maybe OS X 10.11 will change something here, this is totally not in our control.

Okay, sorry for bothering. I was just wondering if the drivers include a boolean which tells blender wether to enable opencl?

Okay, sorry for bothering. I was just wondering if the drivers include a boolean which tells blender wether to enable opencl?

Added subscriber: @MarioM

Added subscriber: @MarioM

{F285164}Hi!

The same problem. MacBook Pro 11.5 2015 (model: a1398 OS X 10.11.3) with R9 m370x.
Blender can not cope completely with that hardware.
In the settings but sees OpcenCL:

  1. GPU (R 9 m370x IrisPro +) = freezing rendering
  2. GPU (R 9 m370x) = freezing long time rendering.
  3. CPU - errors while rendering.
    Please help.

Best Regards!

https://discussions.apple.com/message/29823931#29823931
https://discussions.apple.com/thread/7082549?start=0&tstart=0

{[F285164](https://archive.blender.org/developer/F285164/Screen_Shot_2016-02-22_at_21.30.01.png)}Hi! The same problem. MacBook Pro 11.5 2015 (model: a1398 OS X 10.11.3) with R9 m370x. Blender can not cope completely with that hardware. In the settings but sees OpcenCL: 1. GPU (R 9 m370x IrisPro +) = freezing rendering 2. GPU (R 9 m370x) = freezing long time rendering. 3. CPU - errors while rendering. Please help. Best Regards! https://discussions.apple.com/message/29823931#29823931 https://discussions.apple.com/thread/7082549?start=0&tstart=0

This comment was removed by @MarioM

*This comment was removed by @MarioM*

My MacBook Pro by this table fulfills all standards OpenGL and OpenGL.
MacBook Pro (Retina, 15-inch, Mid 2015) AMD Radeon R9 M370X 4.1 1.2

https://support.apple.com/en-us/HT202823

Does the problem is definitely on the side of Apple?

My MacBook Pro by this table fulfills all standards OpenGL and OpenGL. MacBook Pro (Retina, 15-inch, Mid 2015) AMD Radeon R9 M370X 4.1 1.2 https://support.apple.com/en-us/HT202823 Does the problem is definitely on the side of Apple?

Added subscriber: @mateusz.kowalczyk

Added subscriber: @mateusz.kowalczyk

I cant see even GPU on the list as MarioM says

I cant see even GPU on the list as MarioM says

And now it works with new blender 2.77a

And now it works with new blender 2.77a

Still it does not work in the new version of Blender. :(

Screenschot

Still it does not work in the new version of Blender. :( [Screenschot ](http://cl.ly/2R2U1A1f172d)
Apple discussion: https://discussions.apple.com/thread/7071322

Without a sense of action. Enabling support GPU R9 will slow rendering. :(
Rendering the fastest running on the CPU. It makes no sense, unlike assumes logic OpenCL :(

What is the chance for the correct operation of rendering Cycles on the Apple machine? Please reply.

I do not understand. :( Please reply.

Best Regards!

Without a sense of action. Enabling support GPU R9 will slow rendering. :( Rendering the fastest running on the CPU. It makes no sense, unlike assumes logic OpenCL :( What is the chance for the correct operation of rendering Cycles on the Apple machine? Please reply. I do not understand. :( Please reply. Best Regards!
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Reference: blender/blender#45071
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