OpenCL not available as compute device on R9 M370X #45071
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Reference: blender/blender#45071
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System Information
MBP 15" 2015, OS X 10.10.3, AMD Radeon R9 M370X
Blender Version
Broken: 2.75 RC
Short description of error
User Preferences / system, no compute devices other than CPU available.
Exact steps for others to reproduce the error
MacBook Pro with discrete M370X graphics seems not to be working as OpenCL compute device.
Changed status to: 'Open'
Added subscriber: @OlliPikkarainen
Added subscriber: @ThomasDinges
Changed status from 'Open' to: 'Archived'
We officially support OpenCL only on AMD devices (Windows and Linux). Mac OS ships old drivers with the OS, and these cannot be updated. We have to wait for Apple here.
Can you confirm if 10.10.4 has the new drivers? At least I can't see a compute device in the preferences on 10.10.4.
Maybe OS X 10.11 will change something here, this is totally not in our control.
Okay, sorry for bothering. I was just wondering if the drivers include a boolean which tells blender wether to enable opencl?
Added subscriber: @MarioM
{F285164}Hi!
The same problem. MacBook Pro 11.5 2015 (model: a1398 OS X 10.11.3) with R9 m370x.
Blender can not cope completely with that hardware.
In the settings but sees OpcenCL:
Please help.
Best Regards!
https://discussions.apple.com/message/29823931#29823931
https://discussions.apple.com/thread/7082549?start=0&tstart=0
This comment was removed by @MarioM
My MacBook Pro by this table fulfills all standards OpenGL and OpenGL.
MacBook Pro (Retina, 15-inch, Mid 2015) AMD Radeon R9 M370X 4.1 1.2
https://support.apple.com/en-us/HT202823
Does the problem is definitely on the side of Apple?
Added subscriber: @mateusz.kowalczyk
I cant see even GPU on the list as MarioM says
And now it works with new blender 2.77a
Still it does not work in the new version of Blender. :(
Screenschot
Apple discussion:
https://discussions.apple.com/thread/7071322
Without a sense of action. Enabling support GPU R9 will slow rendering. :(
Rendering the fastest running on the CPU. It makes no sense, unlike assumes logic OpenCL :(
What is the chance for the correct operation of rendering Cycles on the Apple machine? Please reply.
I do not understand. :( Please reply.
Best Regards!