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Particle emitter volume mode and grid mode broken in 2.75.x
Closed, ResolvedPublic


System Information
OSX 10.10.3 NVidia 780m

Blender Version
Broken: (example: 2.75.x Release Candidate and dailies)
Worked: (2.74 Site Download)

When creating a particle system and selecting Volume Mode AND Grid Mode and let's say a cube as particle object,
the cubes don't fit inside the particle system's mesh. It shows a 3d grid of particle objects to form a cube..

Saving the file in 2.75 and reopening in 2.74 shows the erratic positioning, but after switching from another mode, back to Volume Mode, shows correct behaviour


Event Timeline

Roel Koster (kostex) set Type to Bug.
Roel Koster (kostex) created this task.
Roel Koster (kostex) raised the priority of this task from to Needs Triage by Developer.
Sergey Sharybin (sergey) triaged this task as Confirmed, Medium priority.

The issue is caused by rBdced56f.

@Campbell Barton (campbellbarton), do we consider this a stopper for the release?

@Sergey Sharybin (sergey):
I think that the correction does not work definitely in new nependency graph.
version 2.75 (sub 2), branch b'master', commit date b'2015-07-01' b'19:48', hash b'b05cf04', b'Release'

@perfection cat (sindra1961), it's on a TODO to revisit integration of particles into the new dependency graph. Old one has too much hacks around to keep particles working.