bone problems with FBX Binary #45304

Closed
opened 2015-07-04 19:29:53 +02:00 by Al Dobra · 9 comments

System Information
Windows 8.1 / Nvidia Geforce GTS 250

Blender Version
Broken: 2.75

Short description of error

  1. a bone is missing - the last child of the chain is not present
  2. weird arttifacts (lines) appear on the Max viewport after exporting as FBX Binary from Blender.

Exact steps for others to reproduce the error
just import the file inside Max and see the viewport

pasted_file
pasted_file

armature.blend
armature_binary.fbx

**System Information** Windows 8.1 / Nvidia Geforce GTS 250 **Blender Version** Broken: 2.75 **Short description of error** 1. a bone is missing - the last child of the chain is not present 2. weird arttifacts (lines) appear on the Max viewport after exporting as FBX Binary from Blender. **Exact steps for others to reproduce the error** just import the file inside Max and see the viewport ![pasted_file](https://archive.blender.org/developer/F200470/pasted_file) ![pasted_file](https://archive.blender.org/developer/F200472/pasted_file) [armature.blend](https://archive.blender.org/developer/F200474/armature.blend) [armature_binary.fbx](https://archive.blender.org/developer/F200475/armature_binary.fbx)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @AlexDoso

Added subscriber: @AlexDoso

Added subscriber: @mont29

Added subscriber: @mont29

Just enable 'Add Leaf Bone' in FBX exporter options (which is ON by default, btw)…

Just enable 'Add Leaf Bone' in FBX exporter options (which is ON by default, btw)…

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2015-07-04 20:50:26 +02:00
Author

Sorry I wanted to say that FBX ASCII export, doesn't export well. I mixed up the files, by mistake:
Bone.00 does not appear as a whole bone in Max
pasted_file

{F200542}armature.fbx

Sorry I wanted to say that FBX ASCII export, doesn't export well. I mixed up the files, by mistake: Bone.00 does not appear as a whole bone in Max ![pasted_file](https://archive.blender.org/developer/F200538/pasted_file) {[F200542](https://archive.blender.org/developer/F200542/armature.blend)}[armature.fbx](https://archive.blender.org/developer/F200543/armature.fbx)

FBX 6.1 ascii exporter is deprecated and no more maintained. It’s only kept currently because in a few cases it behaves better than 7.4 exporter - but is doomed to be completely removed sooner or later. We accept no more report about it.

FBX 6.1 ascii exporter is deprecated and no more maintained. It’s only kept currently because in a few cases it behaves better than 7.4 exporter - but is doomed to be completely removed sooner or later. We accept no more report about it.
Author

okay, so then can we make Binary better ? because I have things to report about it.

okay, so then can we make Binary better ? because I have things to report about it.

And what do you think I have been doing since over one year and a half?

And what do you think I have been doing since over one year and a half?
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Reference: blender/blender-addons#45304
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