Volume Scatter crash blender #45333
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Reference: blender/blender#45333
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System Information
Windows 7 32bits
Nvidia 9500gt
Blender Version
Broken: (2.75)
Worked: (optional)
Short description of error
When I change the color in a volume scattering node blender crashes.
Exact steps for others to reproduce the error
3.Change the color a lot of times and the blender will crash, i tested 10 times.
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Changed status to: 'Open'
Added subscriber: @ivanx507
Added subscriber: @Sergey
Please always attach simple .blend file which demonstrates the issue.
Also, is it viewport render, material preview render or final render? Is it CPU or GPU render?
Is in the material preview, and is in the cpu rendering
untitled.blend
Added subscriber: @sindra1961
I got EXCEPTION_ACCESS_VIOLATION.
I think that 9500gt is not listed by compute device.
I tried it in CPU render.
I think that it occurs in the case of rendered shading because processing is heavy.
When they were going to choose a color again right after they chose a color, the following errors occurred.
Managed to reproduce on 32bit windows. Will have a look later a bit.
This issue was referenced by
9f63cbf4a7
Changed status from 'Open' to: 'Resolved'
This issue was referenced by blender/cycles@31bcbb52e0