Page MenuHome

Cycles texture interpolation bug
Closed, ResolvedPublic

Description

System Information
Debian AMD64, fglrx-driver

Blender Version
Broken: current master

Short description of error
The texture interpolation shows artefacts near the 0.0 UV coordinates.
This issue appears in Linear, Cubic and Smart mode, and only in conjunction with 'Clip' or 'Extend' extrapolation.

The interpolation setting 'Closest', and extrapolation option 'Repeat' are free from those artefacts.

Exact steps for others to reproduce the error
Here is a blend file:

  1. Set 'Viewport Shading' to 'Rendered'
  2. change settings on the texture node (interpolation(Linear, Cubic, Smart, Closest) and extrapolation(Clip, Repeat, Extend))

Event Timeline

Robert M (robertm) raised the priority of this task from to Needs Triage by Developer.
Robert M (robertm) updated the task description. (Show Details)
Robert M (robertm) added a project: BF Blender.
Robert M (robertm) set Type to Bug.

Screenshots...

Linear interpolation:

Closest:

Sergey Sharybin (sergey) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.