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Painting Mode "Image" is disabled in viewport
Closed, ResolvedPublic

Description

Linux and Windows

2.76.2
Broken: 95164a0

In the texture paint mode, into Slots, choose "Image" from "Painting Mode", and the viewport doesn't change.
I solve the problem using the material slots, but "Image" is a good option for work!

Create a uvs in the default cube.
Create a new image.
Go to Texture Paint. Slots > Painting Mode Image, and select the image. Viewport don't show it. But if you paint over the cube the image change!

Thanks!

Event Timeline

Eugenio Pignataro (oscurart) updated the task description. (Show Details)
Eugenio Pignataro (oscurart) raised the priority of this task from to Needs Triage by Developer.

@Campbell Barton (campbellbarton), @Antony Riakiotakis (psy-fi), do you mind looking into this report? :) Not really sure how it's supposed to work and if all the information is provided..

I can't reproduce here on 2.76 or latest master.

Through what operators exactly do you create the image, and UVs (is it through image editor, 3D toolbar...pressing U key for UVs?). What mode is blender in while you do all that?

Confirmed, this is in cycles mode only. Let me check what's happening here, I expect this should be quite fixable

Antony Riakiotakis (psy-fi) triaged this task as Normal priority.Oct 28 2015, 12:25 AM