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Painting Mode "Image" is disabled in viewport
Closed, ResolvedPublic


Linux and Windows

Broken: 95164a0

In the texture paint mode, into Slots, choose "Image" from "Painting Mode", and the viewport doesn't change.
I solve the problem using the material slots, but "Image" is a good option for work!

Create a uvs in the default cube.
Create a new image.
Go to Texture Paint. Slots > Painting Mode Image, and select the image. Viewport don't show it. But if you paint over the cube the image change!


Event Timeline

@Campbell Barton (campbellbarton), @Antonis Ryakiotakis (psy-fi), do you mind looking into this report? :) Not really sure how it's supposed to work and if all the information is provided..

I can't reproduce here on 2.76 or latest master.

Through what operators exactly do you create the image, and UVs (is it through image editor, 3D toolbar...pressing U key for UVs?). What mode is blender in while you do all that?

Confirmed, this is in cycles mode only. Let me check what's happening here, I expect this should be quite fixable

Antonis Ryakiotakis (psy-fi) lowered the priority of this task from 90 to Normal.Oct 28 2015, 12:25 AM