Ubuntu-Mate 14.04 x64, nVidia GT 620.
Working: bedc58^
Broken: bedc58
The animation gets broken. And sometimes, it makes a segment fault.
Run the game inside Blender or with BlenderPlayer (bedc58). The armature "arm_md" is a child of "md_obj". Both have animations (the camera armature originally has animation too, but it is not affecting the bug).
Now, activate layer 11 and run the game again. The "brokeness" is different and there's more possibility of a segment fault.