Pose mode: Alt+I removes keyframes from all bones, not only selected #46798

Closed
opened 2015-11-17 18:44:17 +01:00 by Piotr Załóg · 6 comments

Windows 7 64bit
Blender 2.76 48f7dd6

In pose-mode, when I press Alt+I, Blender removes keyframes from all bones, not only selected.

alt_i_problem.blend

  1. download and open file
  2. be sure, that you are in pose-mode
  3. see that all three bones has keyframe (loc-rot)
  4. select only one of them
  5. press Alt+I shortcut to remove keyframe for selected bone
  6. see that even not-selected lost keyframes :(

The same, when you will use Pose/Animation/Delate Keyframes (this function is described as: "Remove keyframes on current frame fro selected objects")

Windows 7 64bit Blender 2.76 48f7dd6 In pose-mode, when I press Alt+I, Blender removes keyframes from all bones, not only selected. [alt_i_problem.blend](https://archive.blender.org/developer/F256015/alt_i_problem.blend) 1. download and open file 2. be sure, that you are in pose-mode 3. see that all three bones has keyframe (loc-rot) 4. select only one of them 5. press Alt+I shortcut to remove keyframe for selected bone 6. see that even not-selected lost keyframes :( The same, when you will use Pose/Animation/Delate Keyframes (this function is described as: "Remove keyframes on current frame fro selected objects")
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @piotr-14

Added subscriber: @piotr-14

Added subscriber: @ideasman42

Added subscriber: @ideasman42
Joshua Leung was assigned by Campbell Barton 2015-11-18 01:41:01 +01:00
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Member

Resolved in 48f298f09d

Technically this wasn't a bug, but it makes sense to make this change :)

Resolved in 48f298f09d Technically this wasn't a bug, but it makes sense to make this change :)
Author

Thanks for it :)

Thanks for it :)
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Reference: blender/blender#46798
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