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BGE:: Motion Actuator:: The code for Force apparently overwritten with code for LinV
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Description

System Information
Win7 64 bit, 16 GB RAM, an AMD 7xxx GPU, third gen i7 processor

Blender Version
Broken: hash 254282c
Worked: hash 83a36b2 (buildbot build done 4th of September)

Short description of error
Force movement is now behaving like LinV as opposed to actual force, could've been an error introduced when cleaning or pasting code

Exact steps for others to reproduce the error
Open the .blend and press 'P'.

.blend

Event Timeline

Adam Friesen (ace_dragon) set Type to Bug.
Adam Friesen (ace_dragon) updated the task description. (Show Details)
Adam Friesen (ace_dragon) updated the task description. (Show Details)
Adam Friesen (ace_dragon) created this task.
Adam Friesen (ace_dragon) raised the priority of this task from to Needs Triage by Developer.

This is caused by D1545, which allows setting the velocity to zero. Until we fix this, you can work around this by enabling "Add" for the linear velocity. That way it doesn't set it to 0, but just adds 0 and doesn't influence the velocity.