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Viewport Cycles Material Draw Mode & transparency
Closed, ResolvedPublic


System Information
Win7x64 GTX 660M

Blender Version
Broken: 2.76 official, recent buildbot 2.76.3

Short description of error
There is a triangulated wire overlay when using vieport material draw mode + transparencey in object properties + cycles material with transparency + alpha blend mode in material setting... just open blend file

box on the left have transparency in object properties disabled

Exact steps for others to reproduce the error
open attached blend file{F264044}

Event Timeline

Czarek Kopias (kopias) raised the priority of this task from to Needs Triage by Developer.
Czarek Kopias (kopias) updated the task description. (Show Details)
Czarek Kopias (kopias) set Type to Bug.
Sergey Sharybin (sergey) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.Dec 8 2015, 11:29 AM

Weirdly enough, enabling "Wire" for the object removes the edges caused by triangulation.

It isn't really a Cycles issue, it's a viewport issue. @Brecht Van Lommel (brecht), do you really have time for this?

I might have time, but @Czarek Kopias (kopias), please don't assign bugs to developers, we do that ourselves.

As far as I know outline drawing was never supported for transparent objects, and is intended to be disabled, see e.g. T25764.