- To Do
- Mentioned In
- D3050: Remove Carve boolean
T60972: Boolean: Bmesh doesn't work well with some geometry compared to Carve
T58812: Boolean Modifiers Don't Work Properly
T55466: Boolean Modifier set to difference not substracting the whole volume
T54342: Skin modifier crashes Blender
T54033: Bmesh fails to cut a mesh when the bool object is a plane.
T51236: BMesh boolean solver does not work properly
T50456: Carver MT - Add In-scene profiles, brush depth adjustment, fix rotation bug
T50231: Boolean Modifier Bug, Blender 2.78a
T50165: Bmesh booleans fail on simple cube array
T49923: BoolTool: difference between Carver and BMesh Boolean Solver
T48391: boolean union produces difference
- Mentioned Here
- T49923: BoolTool: difference between Carver and BMesh Boolean Solver
T46269: Blender crash and closes when play animation in this scene
Attached is an example scene that hopefully will help with debugging. It is a portion of the seating to a Roman arena. The mesh closest to origin uses boolean modifiers, while the other mesh is for reference from 3ds Max with the same setup. Currently (2.77a) stair steps are missing and some boolOps completely fail.
Another easy to repro failing case (2.79):
Create a box, duplicate, move dup a bit along x axis and scale down along y axis, create bmesh boolean union -> fails.
Overlap threshold dosen't help.