Page MenuHome

BMesh booleans (track todo's)
Open, NormalPublic


This is created to keep track of TODO's for BMesh booleans.

also test F240062 from T46269


To Do

Related Objects

Event Timeline

Attached is an example scene that hopefully will help with debugging. It is a portion of the seating to a Roman arena. The mesh closest to origin uses boolean modifiers, while the other mesh is for reference from 3ds Max with the same setup. Currently (2.77a) stair steps are missing and some boolOps completely fail.

As mentioned in T49923, to easily keep track of an another case ( the cylinders are just duplicated, rotated and joined).

Another easy to repro failing case (2.79):

Create a box, duplicate, move dup a bit along x axis and scale down along y axis, create bmesh boolean union -> fails.
Overlap threshold dosen't help.