OpenExr file save bug #47137

Closed
opened 2016-01-07 22:52:18 +01:00 by Michael P. · 6 comments

System Information
System: Windows 7 64bit
RAM: 4096 MB
renderer: 'GeForce GTX 760/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.5.0 NVIDIA 353.30'

Blender Version
Broken: 2.76, 2.77 (d96ffde)
Worked: (optional)

Short description of error
When I save a render as OpenExr file and change between the four lossless codecs, then at some point the file becomes bigger then it should be.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Please check also the attached images:

  • Open the attached file and render
  • Note: Don't re-render between the saves
  • Click "F3" to save the file
  • Select the codec "ZIP (lossless)" and save it as "save-zip.exr"
  • Click "F3" to save the file
  • Select the codec "PIZ (lossless)" and save it as "save-piz.exr"
  • Click "F3 to save the file
  • Select the codec "RLE (lossless)" and save it as "save-rle.exr"
  • The file should be now larger than intended
  • From this point no matter which lossless codec is selected the file will have the same size

This does't happen if the file is renderd every time, i.e. during rendering of an animation.

I tested the lossy codes too, but (so far) whitout getting this issue.
open-exr-multiple-saves-bug-2.png

open-exr-multiple-saves-bug-1.png

open-exr-multiple-saves-bug.blend

**System Information** System: Windows 7 64bit RAM: 4096 MB renderer: 'GeForce GTX 760/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '4.5.0 NVIDIA 353.30' **Blender Version** Broken: 2.76, 2.77 (d96ffde) Worked: (optional) **Short description of error** When I save a render as OpenExr file and change between the four lossless codecs, then at some point the file becomes bigger then it should be. **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps Please check also the attached images: - Open the attached file and render - Note: Don't re-render between the saves - Click "F3" to save the file - Select the codec "ZIP (lossless)" and save it as "save-zip.exr" - Click "F3" to save the file - Select the codec "PIZ (lossless)" and save it as "save-piz.exr" - Click "F3 to save the file - Select the codec "RLE (lossless)" and save it as "save-rle.exr" - The file should be now larger than intended - From this point no matter which lossless codec is selected the file will have the same size This does't happen if the file is renderd every time, i.e. during rendering of an animation. I tested the lossy codes too, but (so far) whitout getting this issue. ![open-exr-multiple-saves-bug-2.png](https://archive.blender.org/developer/F271950/open-exr-multiple-saves-bug-2.png) ![open-exr-multiple-saves-bug-1.png](https://archive.blender.org/developer/F271951/open-exr-multiple-saves-bug-1.png) [open-exr-multiple-saves-bug.blend](https://archive.blender.org/developer/F271952/open-exr-multiple-saves-bug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @MichaelParucha

Added subscriber: @MichaelParucha
Member

Added subscriber: @LukasStockner

Added subscriber: @LukasStockner
Member

Yes, can reproduce here - actually, when saving as ZIP after saving as RLE, the files are identical (size and md5). I'll have a look.

Yes, can reproduce here - actually, when saving as ZIP after saving as RLE, the files are identical (size and md5). I'll have a look.
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Lukas Stockner self-assigned this 2016-01-08 18:25:11 +01:00
Member

Turns out this is a duplicate of #46826 - which was fixed just one day after the version you tested :)
Anyways, thanks for reporting!

Turns out this is a duplicate of #46826 - which was fixed just one day after the version you tested :) Anyways, thanks for reporting!
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Reference: blender/blender#47137
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