[Bug]Blender 2.76-8 slow physics #47208

Closed
opened 2016-01-19 13:47:08 +01:00 by alabd · 13 comments

System Information
Arch linux
i915
Blender-2.76.8

Blender Version
Broken: Blender 2.76.8 Hash:257268a
Worked: Blender 2.76b

Hi!
It seems that blender game engine dynamic, softbody, character physics work like slow motion! Please compare attachments in 2.76b and 2.76.8 (latest build).
Horse falls down very slowly and if press spacebar, goes to infinity!
In softbody, flag is slow motion!
Character physics is buggy, too. but I didn't include in attachments.

horse(dynamic).blend
softbody.blend

**System Information** Arch linux i915 Blender-2.76.8 **Blender Version** Broken: Blender 2.76.8 Hash:257268a Worked: Blender 2.76b Hi! It seems that blender game engine dynamic, softbody, character physics work like slow motion! Please compare attachments in 2.76b and 2.76.8 (latest build). Horse falls down very slowly and if press spacebar, goes to infinity! In softbody, flag is slow motion! Character physics is buggy, too. but I didn't include in attachments. [horse(dynamic).blend ](http://www.mediafire.com/download/0f2x0wqpkryrfgg/horse.blend) [softbody.blend ](http://www.mediafire.com/download/q8ozq4v6metywbv/softbody.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @alabd14313

Added subscriber: @alabd14313

Added subscriber: @mont29

Added subscriber: @mont29

Please always add files here…

horse.blend

softbody.blend

Can confirm the issue.

Please always add files here… [horse.blend](https://archive.blender.org/developer/F275197/horse.blend) [softbody.blend](https://archive.blender.org/developer/F275198/softbody.blend) Can confirm the issue.
Author

Excuse me, When I try to upload files, goes to unknown page and fail.

Excuse me, When I try to upload files, goes to unknown page and fail.
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

What web-browser / OS?

What web-browser / OS?

Added subscriber: @you.le

Added subscriber: @you.le

Hi,

First bad commit:
commit 3dbc123061
Author: Sybren A. Stüvel sybren@stuvel.eu
Date: Fri Oct 9 12:12:13 2015 +0200

  BGE: allow setting velocity to zero in a motion actuator.
  The motion actuator goes out of its way to prevent setting zero velocities,
  which should actually be supported. This patch just works around it as a
  first test. We should investigate whether the flags
  `m_bitLocalFlag.ZeroLinearVelocity` and `m_bitLocalFlag.ZeroAngularVelocity`
  are actually needed/desired at all.
  One of the issues that's already visible with this simple change, is
  that objects aren't actually frozen but still move a little bit; see
  test with {F241908}.
  Reviewers: lordloki, hg1, moguri, panzergame
  Reviewed By: lordloki, panzergame
  Differential Revision: https://developer.blender.org/D1545

:040000 040000 4420324570 5e78b0679f M source

@dr.sybren and @panzergame: I don't know if it adds you automatically in the reviewers list if I call you like this... Yes? Cool

Hi, First bad commit: commit 3dbc123061aa063efd1fca358f5e295b0ce7b302 Author: Sybren A. Stüvel <sybren@stuvel.eu> Date: Fri Oct 9 12:12:13 2015 +0200 ``` BGE: allow setting velocity to zero in a motion actuator. ``` ``` The motion actuator goes out of its way to prevent setting zero velocities, which should actually be supported. This patch just works around it as a first test. We should investigate whether the flags `m_bitLocalFlag.ZeroLinearVelocity` and `m_bitLocalFlag.ZeroAngularVelocity` are actually needed/desired at all. ``` ``` One of the issues that's already visible with this simple change, is that objects aren't actually frozen but still move a little bit; see test with {F241908}. ``` ``` Reviewers: lordloki, hg1, moguri, panzergame ``` ``` Reviewed By: lordloki, panzergame ``` ``` Differential Revision: https://developer.blender.org/D1545 ``` :040000 040000 44203245708c71809510c60d1f3f7423f100bb8d 5e78b0679fc1daf902f4bf6ceb0bb0f0bb4da760 M source @dr.sybren and @panzergame: I don't know if it adds you automatically in the reviewers list if I call you like this... Yes? Cool

Added subscribers: @panzergame, @dr.sybren

Added subscribers: @panzergame, @dr.sybren

@dr.sybren: you can be inspired by 819e6ccfb1.

@dr.sybren: you can be inspired by https://github.com/UPBGE/blender/commit/819e6ccfb11d2a694085f7a99e29da698ac778f1.
Sybren A. Stüvel was assigned by Bastien Montagne 2016-01-22 16:11:59 +01:00

This is discussed in D1545 too.

I actually prefer reverting 3dbc123061 over @panzergame's patch, which adds even more branches to a logic brick that already tries to do too many things.

For now I'll revert 3dbc123061 in anticipation of a decision in D1545.

This is discussed in [D1545](https://archive.blender.org/developer/D1545) too. I actually prefer reverting 3dbc123061 over @panzergame's patch, which adds even more branches to a logic brick that already tries to do too many things. For now I'll revert 3dbc123061 in anticipation of a decision in [D1545](https://archive.blender.org/developer/D1545).

Closed as duplicate of #46902

Closed as duplicate of #46902
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#47208
No description provided.