Windows 8.1, NVIDIA GeForce GTX 960
Short description of error
When you manually change the name of a UV map in the UV Maps panel in the Object Data context, Cycles´ UV Map node does not pick up the name change, and it gives an unwanted effect-for example, any texture applied through
the UV map appears as black.
Exact steps for others to reproduce the error
Open new file. Create a cube. Assign a UV map in Object Data context. Assign new material to object (in Cycles). In Node window, add an Input/UV Map node. Select newly created UV map in UV Map node. In Object Data context, change UV map´s name. Change is not reflected in UV Map node.