Applying a bool modifier crashes blender #47524

Closed
opened 2016-02-22 11:02:40 +01:00 by Benedikt Bergenthal · 14 comments

I just tried to apply a bool modifier to a cylinder using three joined cubes as bool object ( see attached file). As soon as I select the object for the modifier to use, eg. the joined cubes, blender crashes.

The build I'm running is: c359343f8d

System Information
Mac OSX 10.11.3
NVIDIA GeForce GT 750M

firetest.blend
firetest.crash.txt

I just tried to apply a bool modifier to a cylinder using three joined cubes as bool object ( see attached file). As soon as I select the object for the modifier to use, eg. the joined cubes, blender crashes. The build I'm running is: c359343f8dae6689c955dc1fa700cb26f6cd2e95 **System Information** Mac OSX 10.11.3 NVIDIA GeForce GT 750M [firetest.blend](https://archive.blender.org/developer/F284957/firetest.blend) [firetest.crash.txt](https://archive.blender.org/developer/F284956/firetest.crash.txt)

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @wutzi15

Added subscriber: @wutzi15

Added subscriber: @mont29

Added subscriber: @mont29

Cannot reproduce that here (debian64 testing), neither with intel nor nvidia GPUs (i74700m and gtx850m resp.)…

Cannot reproduce that here (debian64 testing), neither with intel nor nvidia GPUs (i74700m and gtx850m resp.)…

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Cant redo crash here (archlinux64), this seems quite a simple example which works as intended.

Cant redo crash here (archlinux64), this seems quite a simple example which works as intended.

Added subscriber: @thome

Added subscriber: @thome

Can reproduce that bug in
Blender v2.76.11 (Hash: c359343)

(MacOSX 10.10.5, Intel HD Graphics 4000)

But it works in Official releas (2.76b)

Can reproduce that bug in Blender v2.76.11 (Hash: c359343) (MacOSX 10.10.5, Intel HD Graphics 4000) But it works in Official releas (2.76b)
Member

Added subscriber: @howardt

Added subscriber: @howardt
Member

Couldn't reproduce with build from master @ 62b3fdb on MacOSX 10.11.3, Graphics Intel Iris Pro

Couldn't reproduce with build from master @ 62b3fdb on MacOSX 10.11.3, Graphics Intel Iris Pro

Added subscriber: @Sergey

Added subscriber: @Sergey

Well, actually. Managed to reproduce the crash on iTrash machine in the studio.

Well, actually. Managed to reproduce the crash on iTrash machine in the studio.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sergey Sharybin self-assigned this 2016-02-23 19:12:43 +01:00

Seems it was something wrong in buildbot itself. Wiped the build folder there, made a fresh build and can't redo the issue anymore.

Please let me know if the issue still exists, for until then considering it resolved. Thanks for the report :)

Seems it was something wrong in buildbot itself. Wiped the build folder there, made a fresh build and can't redo the issue anymore. Please let me know if the issue still exists, for until then considering it resolved. Thanks for the report :)
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Reference: blender/blender#47524
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