Grease Pencil - improve behaviour of how eraser creates new frames #47819
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#47819
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
version: 2.77 (sub 0), branch: master, commit date: 2016-03-16 00:33, hash:
bd5bfad
, type:I am sorry to report this here since it is not strictly a bug (however I was unable to find another appropriate place to post this, despite of the "developer contact page").
When using the grease pencil and having a dope sheet for the grease pencil open, new keyframes will be inserted if the eraser is activated. By this I mean if holding D and pressing RMB. The keyframe will be inserted regardless even if no data was erased. The behaviour is the same when holding E and pressing LMB (with Enable Editing).
It would be good if a keyframe would be inserted, but only if data was actually modified. Furthermore it would be perfect if the keyframe was only inserted for the layer in which data was modified (currently it is inserted for all keyframes). With the current behaviour, the dope sheet can get cluttered very easily (and currently in the dope sheet for grease pencils you cannot say if a key is different from a previous key, which makes things even more cluttered).
Despite this report (and my bug reports which have been fixed immediately - thanks!) I wanted to point out that working with the Grease Pencil is easy, quick and just great.
Changed status to: 'Open'
Added subscriber: @noone
Grease Pencil - improve dope sheet behaviourto Grease Pencil - improve behaviour of how eraser creates new framesAs a user, I agree the behaviour here could be improved a bit. On the other hand, we currently need to create the new frames in advance before we try doing any editing, as we don't know if any changes will be needed - so, it's not quite that simple to change.
Added subscribers: @mendio, @pepe-school-land, @dr.sybren, @JoshuaLeung, @antoniov
@dr.sybren This is a very old report, so not sure is valid now. Anyway, we would need more artist feedback to know if we must limit frame creation with eraser.
@pepe-school-land @mendio What do you think?
I will manage this task in the refactor. In that change, the eraser never will create frames, only draw will create frames. The change will applied when the refactor patch will be merged in master.
Changed status from 'Confirmed' to: 'Resolved'
THis was already fixed in refactor commit.