Selecting object crashes Blender 2.77 on Ubuntu 14.04 #47860
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#47860
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Ubuntu 14.04, Intel Graphics + Mesa DRI (3.0, 10.1.3)
Blender Version
Broken: 2.77
22a2853
, 2.777f03e7c
(both 64bit glibc211 and 64bit glibc219 from builder.blender.org)Worked: 2.76b
f337fea
on Ubuntu 14.04, Blender 2.7722a2853
on OSXShort description of error
Right-clicking on object/mesh causes Blender to crash.
Exact steps for others to reproduce the error
With fresh install of Blender 2.77 on Linux machine and Blender factory defaults, selecting an object/mesh by right-click causes Blender to crash. Right-clicking on selected item to make active also causes crash. Further, Box Selection of object/mesh causes a crash, but Circle Selection has no problem.
All work without issue: selection of camera, light, empty, etc.; selection of verts, edges, and faces in Edit Mode; selecting the object in the Outliner.
Crash file: blender.crash.txt
Changed status to: 'Open'
Added subscriber: @gfxcoder
Added subscriber: @JulianEisel
/me rings Intel driver issue bell ;) In most cases such issues can be solved as described here . Could you check this and report back if it solved your issue?
Changing User Prefs to use OpenGL Occlusion Queries does solve the selection problem in 2.77 for right-click selection and box selection. Thanks!
Since this seems like a typical Intel driver issue, is there a way to make "Automatic" use OpenGL Occlusion Queries with Intel cards? Or are there strong reasons to use to OpenGL Select with Automatic?
Changed status from 'Open' to: 'Archived'
Added subscribers: @MikeErwin, @brecht
I should've bet on that :) This is not the first report about such issues in 2.77 (all Intel IIRC), not sure what could cause it.
CCing @brecht and @MikeErwin - maybe they have an idea on what could cause this and how to solve.
Added subscriber: @Psy-Fi
Hey @gfxcoder, check if upgrading your Mesa package resolves this. There was a bug in old Mesa which was exactly this (VBO + selection = crash) and fixed two years after we reported it :). I think it was sometime in 2014/2015 which is when your implementation came out, so there's a chance latest versions are fine.
Removed subscriber: @Psy-Fi
Added subscriber: @Psy-Fi
Found the bug report:
https://bugs.freedesktop.org/show_bug.cgi?id=59455
Looks like it is indeed older than 2014. Please update your Mesa library
Updating Mesa library to 11.1.2 did fix the problem. I can now use either OpenGL Select or Automatic without Blender crashing, although it is noticeably slower than OpenGL Occlusion Queries. Thank you for all your help!