The Mesh:F2 add-on does not work in Blender 2.76 #47938

Closed
opened 2016-03-25 21:13:19 +01:00 by Turki Yanksar · 15 comments

System Information
Windows 10
Nvidia Geforce Titan X

Blender Version
Broken: 2.76
Worked: (optional)

Short description of error
The Mesh:F2 add-on does not work in Blender 2.72

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

**System Information** Windows 10 Nvidia Geforce Titan X **Blender Version** Broken: 2.76 Worked: (optional) **Short description of error** The Mesh:F2 add-on does not work in Blender 2.72 **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @tyanksar

Added subscriber: @tyanksar
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

I am a little confused here you first say 2.76 then you say 2.72 please always check with the latest version of Blender, which is 2.77 right now.

I am a little confused here you first say 2.76 then you say 2.72 please always check with the latest version of Blender, which is 2.77 right now.
Author

Sorry, I meant 2.76. But I will download 2.77 and test it.

Sorry, I meant 2.76. But I will download 2.77 and test it.
Author

OK, I test it and it did not work.

OK, I test it and it did not work.
Member

Please then provide exact steps to reproduce.

Please then provide exact steps to reproduce.
Author

Step 1: Load the Mesh: F2 add-on from the user preference.
Step 2: Perform any action related to F2 as described in the documentation (https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2)
Result: Does not work.

Step 1: Load the Mesh: F2 add-on from the user preference. Step 2: Perform any action related to F2 as described in the documentation (https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2) Result: Does not work.

Added subscriber: @mont29

Added subscriber: @mont29

sigh we require precise steps, that means, a complete, non-ambiguous series of simple operations demonstrating the issue, together with expected and actual results, and so on…

*sigh* we require **precise steps**, that means, a complete, non-ambiguous series of simple operations demonstrating the issue, together with expected and actual results, and so on…
Author

One of the F2 features is to create a new face by only pressing the "f" key in the keyboard when the mouse is positioned in area where there are three or four vertices placed. But this can be done after creating the first face in the usual way (selecting the vertices first and then pressing the "f" key). Please see below steps to replicate the process:

  1. Ran Blender 2.77.
  2. Clicked on User Preference.
  3. Enabled the Mesh:F2 add-on.
  4. Created a Plane.
  5. Switched to the Edit Mode in the Plane.
  6. Subdivided the Plane.
  7. Duplicated the Plane and positioned the new mesh to the right side of the original plane.
  8. Create a face between the two vertices of the original plane and the two vertices of the duplicated plane.
  9. Moved the mouse into the adjacent area of the newly created face and pressed the "f" key to create a new face instantly.

Actual result of step 9: No face was created.
Expected result of step 9: A face should have been created.

Regards,

One of the F2 features is to create a new face by only pressing the "f" key in the keyboard when the mouse is positioned in area where there are three or four vertices placed. But this can be done after creating the first face in the usual way (selecting the vertices first and then pressing the "f" key). Please see below steps to replicate the process: 1. Ran Blender 2.77. 2. Clicked on User Preference. 3. Enabled the Mesh:F2 add-on. 4. Created a Plane. 5. Switched to the Edit Mode in the Plane. 6. Subdivided the Plane. 7. Duplicated the Plane and positioned the new mesh to the right side of the original plane. 8. Create a face between the two vertices of the original plane and the two vertices of the duplicated plane. 9. Moved the mouse into the adjacent area of the newly created face and pressed the "f" key to create a new face instantly. Actual result of step 9: No face was created. Expected result of step 9: A face should have been created. Regards,
Author

F2.jpg

And I have uploaded a screen shot.

Regards,

![F2.jpg](https://archive.blender.org/developer/F301542/F2.jpg) And I have uploaded a screen shot. Regards,

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2016-04-09 10:50:14 +02:00

Think you just did not understand how that addon work… It does not create faces out of nothing, but only out of one selected edge, or one selected vertex. In your case, you want to select the edge of your first created face, the one shared with the next to-be-created face, and then you can hit F and repeatedly create all remaining faces… That’s at least what I see in the doc video, what I read in the doc itself, and how it works here. ;)

Think you just did not understand how that addon work… It does not create faces out of nothing, but only out of **one** selected edge, or **one** selected vertex. In your case, you want to select the edge of your first created face, the one shared with the next to-be-created face, and then you can hit F and repeatedly create all remaining faces… That’s at least what I see in the doc video, what I read in the doc itself, and how it works here. ;)
Author

You were right!
My apologies for the time wasted due to my lack of understanding.
Regards,

You were right! My apologies for the time wasted due to my lack of understanding. Regards,
Sign in to join this conversation.
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#47938
No description provided.