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The Mesh:F2 add-on does not work in Blender 2.76
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Description

System Information
Windows 10
Nvidia Geforce Titan X

Blender Version
Broken: 2.76
Worked: (optional)

Short description of error
The Mesh:F2 add-on does not work in Blender 2.72

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Details

Type
Bug

Event Timeline

Turki Yanksar (tyanksar) raised the priority of this task from to Needs Triage by Developer.
Turki Yanksar (tyanksar) updated the task description. (Show Details)
Turki Yanksar (tyanksar) set Type to Bug.
Aaron Carlisle (Blendify) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Mar 25 2016, 10:03 PM

I am a little confused here you first say 2.76 then you say 2.72 please always check with the latest version of Blender, which is 2.77 right now.

Sorry, I meant 2.76. But I will download 2.77 and test it.

OK, I test it and it did not work.

Please then provide exact steps to reproduce.

Step 1: Load the Mesh: F2 add-on from the user preference.
Step 2: Perform any action related to F2 as described in the documentation (https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2)
Result: Does not work.

*sigh* we require precise steps, that means, a complete, non-ambiguous series of simple operations demonstrating the issue, together with expected and actual results, and so on…

One of the F2 features is to create a new face by only pressing the "f" key in the keyboard when the mouse is positioned in area where there are three or four vertices placed. But this can be done after creating the first face in the usual way (selecting the vertices first and then pressing the "f" key). Please see below steps to replicate the process:

  1. Ran Blender 2.77.
  2. Clicked on User Preference.
  3. Enabled the Mesh:F2 add-on.
  4. Created a Plane.
  5. Switched to the Edit Mode in the Plane.
  6. Subdivided the Plane.
  7. Duplicated the Plane and positioned the new mesh to the right side of the original plane.
  8. Create a face between the two vertices of the original plane and the two vertices of the duplicated plane.
  9. Moved the mouse into the adjacent area of the newly created face and pressed the "f" key to create a new face instantly.

Actual result of step 9: No face was created.
Expected result of step 9: A face should have been created.

Regards,

And I have uploaded a screen shot.

Regards,

Bastien Montagne (mont29) claimed this task.

Think you just did not understand how that addon work… It does not create faces out of nothing, but only out of one selected edge, or one selected vertex. In your case, you want to select the edge of your first created face, the one shared with the next to-be-created face, and then you can hit F and repeatedly create all remaining faces… That’s at least what I see in the doc video, what I read in the doc itself, and how it works here. ;)

You were right!
My apologies for the time wasted due to my lack of understanding.
Regards,