Operating system and graphics card
Dell Studio 1749 (64 bit)
Intel Core i5 CPU M 520 @ 2GHz 2 Cores, 4 Logical Processors
8.0 GB memory installed
MIcrosoft WIndows 10 Pro, ver 10.0.10586 Build 10586
ATI Mobility Radeon HD 5650
4 MB Graphics Memory
Broken: 2.77 - 22a2853
Worked: 2.76b f337fea
Short description of error
Have ~ 14,000 Rigid Body objects. When press Rigid Body Cache 'Bake' - Blender immediately crashes. No time to see error message if any.
**Exact steps for others to reproduce the error*
Create ~14,000 Rigid Body Ico Spheres (Active, Dynamic, Convex Hull, Base)
Create animated mesh 'foot' (No armature or bones) (Dynamic, animated, Convex Hull Deform)
Create 3D rectangular collision surface where Ico Spheres will land. (Passive, Convex Hull)
During animation 'foot' walks across Ico Spheres leaving a track.
Press 'Rigid Body Cache' 'Bake'
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Thanks! ... Blender is awesome!