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crashe on select
Closed, InvalidPublic

Description

System Information
Operating system and graphics card
linux mint 17.2 cinnamon 64 bit
CG: intel broadwell-U integrated


Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
every 2.77 versions

Worked: (optional)
work on 2.76

Short description of error

blender crashes when i right clic in these scene.
I created the scene directly in 2.77

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

just open it and right clic in the 3d view

Event Timeline

sebastien (3dsman) raised the priority of this task from to 90.
sebastien (3dsman) updated the task description. (Show Details)
sebastien (3dsman) added a project: BF Blender.
sebastien (3dsman) edited a custom field.
mangostaniko added a subscriber: mangostaniko.EditedMar 30 2016, 1:09 AM

I can not reproduce this issue so far on Arch Linux, Blender 2.77.
What action do you have assigned to the right click?
Is it selection (check whether Preferences -> Input -> Select With is Left or Right) ?

yes selection.
It's a fresh install i downloaded it just before make the model

i just seen the crash didn't occurs everywhere in the view.
if i click far of the model it doesn't but near the model it always do

here's the crash log:

i tried with 2.77 RC1 b594b25, 2.77 RC2 1e1118e and the curent one and they all crashes

it doesn't crash in bounding box view mode but every other one.
maybe it can help?

Still can not reproduce this.
Could you please provide your system information?
Help -> Save System Info, then just drag the file into the comment text field here to upload.

Interesting that this worked in 2.76 but not 2.77. This is a driver issue with intel GPU's newer cards & drivers have fixed this so you should update your driver. However, if this does not fix the issue you can change your selection method to OpenGL Occlusion Queries (a more optimized selection method). See https://www.blender.org/manual/preferences/system.html#opengl for more information.

Thank you, the Opengl Occlusion Queries option works.

my system information if it can help for understanding the change beetween 2.76 and 2.77:

This happens in 2.77 because it uses VBOs by default now. There was a bug in Intel drivers from Mesa package that caused issues with this. If you install latest Mesa libs it should work too, even with selection method set to 'Auto'.

Julian Eisel (Severin) changed the task status from Unknown Status to Unknown Status.Mar 30 2016, 10:10 AM
Julian Eisel (Severin) claimed this task.

Closing since it's likely a driver bug (and also since it's solvable by using occlusion queries). Thanks for the report nevertheless.