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Weight painting broken on objects with OpenSubdiv enabled
Closed, ArchivedPublic

Description

System Information
Windows 10 x64

Blender Version
Broken: Master as of Apr 6 2016

Short description of error
Objects with OSD enabled show as pure white in weight paint mode, mesh becomes unpaintable, causes errors with weights being detected by certain export scripts

Exact steps for others to reproduce the error
No .blend necessary. Add any object to a scene, give subdivision with OSD enabled, enter weight paint mode.

Details

Type
Bug

Event Timeline

Matt Heimlich (m9105826) set Type to Bug.
Matt Heimlich (m9105826) created this task.
Matt Heimlich (m9105826) raised the priority of this task from to Needs Triage by Developer.

Will need @Sergey Sharybin (sergey)’s confirmation, but think this is more or less expected? OSD is not yet working in all editing situations iirc…

Bastien Montagne (mont29) triaged this task as Normal priority.Apr 8 2016, 3:24 PM
Sergey Sharybin (sergey) closed this task as Archived.Apr 25 2016, 12:32 PM

I would consider it a TODO. Painting and sculpting are still to be improved for cases when there's no CPU mesh representaiton.

Thanks for the report anyway.