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No bake for emission when using Light Fallof
Closed, ResolvedPublic

Description

System Information
Operating system and graphics card

Blender Version
Broken: (example: 2.77a abf6f08, see splash screen)
Worked: (optional)

Short description of error
If you use Light Falloff in emission shaders then they won't bake.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Look at screenshot, I think they tell everything.

Event Timeline

Ivan Lebedev (ITdreamer) updated the task description. (Show Details)
Ivan Lebedev (ITdreamer) raised the priority of this task from to Needs Triage by Developer.
Ivan Lebedev (ITdreamer) set Type to Bug.
Sergey Sharybin (sergey) triaged this task as Needs Information from User priority.Apr 22 2016, 5:47 PM

Please always attach .blend file which demonstrates the issue, together with exact computer configuration (CPU, GPU, information whether you bake on CPU or GPU) and so on.

This is quite ill defined in general, but I've now set the bake ray length to 1 so it gives reasonable results.