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Cycles - Checker Texture gets mapped weird at Texture Coordinate "Object"
Closed, ResolvedPublic

Description

System Information
Win7 64bit
GeForce GTX960

Blender Version
Broken:2.77a{F308890}
Worked:2.76

Short description of error
In Cycles the prozedural Checker Texture gets mapped weird if the Texture Coordinates are set to "Object".

Exact steps for others to reproduce the error
The attached Blend File should show the weird texture mapping if 3D View gets set to "Rendered".

Details

Type
Bug

Event Timeline

martin me (martinme) set Type to Bug.
martin me (martinme) created this task.
martin me (martinme) raised the priority of this task from to Needs Triage by Developer.
martin me (martinme) added a comment.EditedMay 3 2016, 4:27 PM

Somehow, the Blendfile was added right behind the "Broken Blender Version", by accident.

Thomas Dinges (dingto) closed this task as Invalid.
Thomas Dinges (dingto) claimed this task.

That should have been fixed already, see https://developer.blender.org/T48139. Please test with a dayly build from builder.blender.org.

Sergey Sharybin (sergey) changed the task status from Invalid to Resolved.

This issue has been already fixed. You can use latest builds from builder.blender.org.