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Cycles does not render billboard particles.
Closed, ArchivedPublic


System Information
FreeBSD 10.3 Nvidia GT520

Blender Version
Broken: 2.63+

Short description of error
cycles does not render billboard particles. Both in viewport and final render.

Exact steps for others to reproduce the error

This example blend is simply a cube with billboard particles, it has two materials that have nodes for both BI and cycles, so that the same materials can be used in both render engines. While the object always renders, the billboards only show when BI is used.



Event Timeline

Shane Ambler (sambler) set Type to Bug.
Shane Ambler (sambler) created this task.
Shane Ambler (sambler) raised the priority of this task from to Needs Triage by Developer.

Cycles was introduced in 2.61.

What you are reported is a known limitation.
Cycles never supported other render types than Object and Group.

It does not support Halo, Lines, Path for emitter particles or Billboard.

Brecht Van Lommel (brecht) closed this task as Archived.
Brecht Van Lommel (brecht) claimed this task.

Indeed, just a feature that is not supported yet. Some day we might support this, but will likely be after a bigger particle rewrite in Blender 2.8. Ideally the new particle system could just generate mesh geometry that all renderers can use.