Windows 7 64 bit
Intel Core2 Quad Q9300; 4,0 GB RAM
GeForce GTX 460; driver: 361.75
- 2.77a abf6f08 win32
- build from today 3ed2b11 win32
- buildbot 2.77 cd4d80f win32
- 2.76b f337fea win32;
- 2.77 cd4d80f win64
Short description of error
If "Open Shading Language" is activated and Blender is in Cycles render mode, Blender will crash on win32 builds after 2.76b.
Exact steps for others to reproduce the error
- Switch to Cycles Render
- Change the viewport shading mode to "Rendered"
- Activate "Open Shading Language" in the render panel
- Blender will crash.