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absolute grid snapping (tool settings) works strange when pivot = cursor
Closed, ResolvedPublic


System Information
Operating system and graphics card

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

Short description of error
Depending on the cursor location, the snapping points changed unpredictably (to me at least).

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
move the object, or switch to edit mode and move a vertex... change the cursor location and do it again

Related Objects

Mentioned Here
P360 T48554 fix

Event Timeline

Michael Otto (mayqel) raised the priority of this task from to 90.
Michael Otto (mayqel) updated the task description. (Show Details)
Michael Otto (mayqel) edited a custom field.

Using the cursor pivot as a reference just doesn't make sense in this case.

Here's a possible fix, though we could have a more general way for transform to store multiple center/pivot points, in a way thats not so confusing.